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My Board A short text to describe your forum 2010-06-14T16:23:37+00:00 https://forum.killanet.net/app.php/feed/forum/273 2010-06-14T16:23:37+00:00 2010-06-14T16:23:37+00:00 https://forum.killanet.net/viewtopic.php?p=46624#p46624 <![CDATA[Racers • Disney Interactive Announces Cars Toon: Mater’s Tall Tales]]>
Four-player experience based on Disney•Pixar’s Mater’s Tall Tales animated shorts is the newest entry in the Mania! video game franchise

BURBANK, Calif.--(BUSINESS WIRE)--Disney Interactive Studios today announced that Cars Toon: Mater’s Tall Tales is revving its engine for an exclusive Wii™ release this fall. A follow up to last year’s hit, Toy Story Mania! also on Wii, Cars Toon: Mater’s Tall Tales is part of the Mania! line of games, featuring fast-paced, multiplayer, family fun. This captivating game is as fun to watch as it is to play and will engage up to four players of all ages.

Cars Toon: Mater’s Tall Tales will feature a large collection of pick-up-and-play games inspired by Disney•Pixar’s popular Mater’s Tall Tales animated short series. The game will bring Mater together with Lightning McQueen and the “Cars” gang for a new set of adventures, capturing the endearing sense of humor of everyone’s favorite tow truck. Players will join Mater and his pals as they relive the wild stories he conjures up about hilariously unpredictable events that may or may not have taken place.

“Fans of Mater’s Tall Tales and families everywhere who enjoy in-home multiplayer gaming will love this latest entry in the ’Cars’ entertainment franchise and Mania! brand,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “With Cars Toon: Mater’s Tall Tales, we want to convey the outrageous personality and vivid imagination of Mater and his tall tales set within the Mania! style gameplay of engaging, fast-paced, family fun.”

Designed to keep family and friends entertained for hours, Cars Toon: Mater’s Tall Tales will feature more than 30 levels of play involving a variety of cooperative and competitive mini-games, designed to fully utilize the Wii controls. Offering a large collection of games that will get everyone in the living room off of the couch, players can experience death-defying stunts in “Mater the Greater,” run with the bulls in “El Materdor” or appreciate the heroism of a fire truck in “Rescue Squad Mater.”

Cars Toon: Mater’s Tall Tales for Wii will allow family and friends to experience Mater’s Tall Tales with a Mania! twist. The Mania! franchise, hosted by beloved characters, provides accessible and frenzied pick-up-and-play experiences to be enjoyed by everyone in the living room. With up to four players at once, Mania! video games reward competitiveness and cooperative play among players and features immersive storytelling experiences that are appropriate for all ages.

Cars Toon: Mater’s Tall Tales will be available exclusively for Wii this fall. For more information, visit: [url=\"http://www.disney.com/carsvideogames\"]http://www.disney.com/carsvideogames[/url].

Statistics: Posted by Tami — Mon Jun 14, 2010 4:23 pm


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2010-05-18T15:32:22+00:00 2010-05-18T15:32:22+00:00 https://forum.killanet.net/viewtopic.php?p=46602#p46602 <![CDATA[Racers • Split/Second Speeds across the Finish Line to Arrive at Retail Outlets]]>
Winner of the prestigious Game Critics Awards: Best of E3 2009, Best Racing Game award from the Electronic Entertainment Expo (E3) 2009, Split/Second is one of the most anticipated video games of 2010 with a highly successful demo on Xbox LIVE® online entertainment network (rated 4.5 stars out of 5 by users) and PlayStation®Network.

In Split/Second, players don’t just race to the finish line to beat their opponents, they build up their power meter through deft driving and trigger “power plays,” explosive moments that take out opponents or alter the track. The game takes place within a hyper-competitive reality television show with city-sized sets rigged for destruction. Each track has numerous power plays that can be strategically triggered by skilled drivers. Competitors in Split/Second don’t just collide with other vehicles to knock them from the track -- they can trigger blockbuster action film-like explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes.

“With massive environments that players can dynamically change to take out opponents and alter the track, Split/Second redefines the action racing genre and provides a whole new level of fun for all video game fans,” said Craig Relyea, senior vice president, global marketing, Disney Interactive Studios. “Black Rock Studio is among the world’s best game development studios and Split/Second is an incredible entry in their impressive portfolio.”

As many as eight players can compete online in Split/Second through Xbox LIVE, PlayStation Network and online on Windows PC. Also, two players can race against each other on the same system in the same room through split-screen features.

Black Rock Studio pioneered the innovative heads up display (HUD) affixed to the back of the player’s vehicle. The Split/Second HUD showcases the player’s relevant information (place, lap number, etc.) on the back bumper of the car, the area of the screen where players primarily focus during racing games.

“When we were early in development on the concept, we expected racing fans throughout the world to be passionate about Split/Second but the feedback since we announced the game has far exceeded our expectations,” said Nick Baynes, game director, Black Rock Studio. “We wanted to create something really fun that had never been done before in the racing genre and Split/Second accomplishes that.”

Black Rock Studio has an impressive heritage in the racing video game genre. The studio became the first developer to win consecutive Game Critics Awards: Best of E3 in the racing category with two different franchises after having won with PURE in 2008 and Split/Second in 2009. Split/Second was also selected Best Racing Game of E3 2009 by G4TV and featured on the cover of PlayStation: The Official Magazine’s Hugest Games of 2010 issue. Also, Black Rock’s first game after joining Disney Interactive Studios, the action racing game PURE, won numerous awards. Along with the Game Critics Award, PURE was named among the top 10 video games of 2008 by Entertainment Weekly.

The Split/Second app for iPhone/iPod Touch, available via iTunes, was conceived and designed with help from Black Rock Studio. The game mirrors the console version and features diverse locations, including the airport, downtown, ports and power plant. A Black Rock Studio-designed entertainment district also appears exclusively in the app. The game includes 19 vehicles to select and a six-person network multiplayer over Wi-Fi and locally through Bluetooth.

Split/Second is rated E10+ for Everyone 10 and older by the Entertainment Software Rating Board (ESRB). The game has a suggested retail price of $59.99 (Xbox 360 and PlayStation 3), $39.99 (Windows PC) and $6.99 (iPhone).

Split/Second: Velocity, the console and PC game’s title in Europe only, will be available across Europe beginning on May 20.

For more information about Split/Second, go to [url=\"http://www.splitsecondvideogame.com/\"]http://www.splitsecondvideogame.com/[/url].

Statistics: Posted by Tami — Tue May 18, 2010 3:32 pm


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2010-03-22T16:17:05+00:00 2010-03-22T16:17:05+00:00 https://forum.killanet.net/viewtopic.php?p=46507#p46507 <![CDATA[Racers • TikGames Unleashes “Hamsterball” onto PlayStation®Network]]>



SAN MATEO, Calif. – March 22, 2010 – [url=\"http://www.tikgames.com/\"]TikGames, LLC[/url] today announced its action-packed, critter racing game Hamsterball for the PlayStation3® computer entertainment system. Offered for only $9.99, Hamsterball is coming this Thursday for download via the PlayStation®Network in North America.


In Hamsterball, players take control of a hamster-in-a-ball as they run the most frenzied race of their lives! The clock is ticking and EVERYTHING is out to stop them – with crazy obstacles around every turn, unexpected twists and dramatic drops, each level will immerse and challenge players in new and inventive ways! Gamers can race solo, play split-screen against a friend, or battle up to six buddies in Sumo Mode to determine whose hamster is “King of the Hill.” With over 50 levels and three different game modes, Hamsterball is sure to provide hours of non-stop, critter-racing action.


“Hamsterball is one of those games that everyone will have a great time playing. It’s inviting, humorous, fun and delivers edge-of-your seat action,” says Anatoly Tikhman, CEO of TikGames. “With great features like 2-player, split-screen Hustle Mode, players can compete to see whose hamster can scurry to the goal fastest. The game is packed with replay-ability as players discover a ton of unlockables and earn PlayStation® trophies along the way.”

Hamsterball has been rated “E” for Everyone by the Entertainment Software Rating Board for this platform. Visit www.tikgames.com for more information.


“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. The PLAYSTATION Network Logo is a service mark of Sony Computer Entertainment Inc.

Statistics: Posted by Tami — Mon Mar 22, 2010 4:17 pm


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2010-03-11T17:48:02+00:00 2010-03-11T17:48:02+00:00 https://forum.killanet.net/viewtopic.php?p=46462#p46462 <![CDATA[Racers • 18 Wheels of Danger On PSP]]>
Slitherine is proud to announce the release of HISTORY™ Ice Road Truckers on PSP Minis. The game launches today as downloadable game on the PSN store.

The Ice Road Truckers is a racing game that captures the spirit and danger of the series by putting players in the driver’s seat of an eighteen wheeler. Players face a number of challenges as they haul equipment and supplies to isolated outposts north of the Arctic Circle.

Player take command of these huge 18-wheelers and drive their way across ice roads.

Stay on the road, avoid obstacles, and reach the destination before time runs out. Quicker times earn you more money, but if you’re late you won’t advance !!

Features
• 5 trucks, with unique characteristics. Unlock trucks by winning awards
• 5 different cameras different surfaces with different traction
• 15 ice roads to master. Unlock roads by earning cash
• Thin breakable ice area – beware!
• Forking roads
• Race against the clock to deliver your loads
• Avoid other trucks and hazards on the road
• Set records in the hall of fame
• Even your glass steams up when the action gets intense!

Statistics: Posted by Tami — Thu Mar 11, 2010 5:48 pm


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2010-01-29T17:10:44+00:00 2010-01-29T17:10:44+00:00 https://forum.killanet.net/viewtopic.php?p=46350#p46350 <![CDATA[Racers • GTA Episodes from Liberty City Coming to PC and PS3]]>

The two action packed episodes, The Lost and Damned and The Ballad of Gay Tony, will also be available for download via PlayStation®Network and Games for Windows®-LIVE on March 30, 2010.

In The Ballad of Gay Tony, players explore Liberty City’s high-end nightlife as Luis Lopez, struggling to balance the temptations of money and vice against loyalties to family and friends. The Lost and Damned is a dark trip through Liberty City’s seedy underbelly as outlaw biker, Johnny Klebitz, fights to keep his gang together as a rift in the gang’s leadership threatens to tear the brotherhood apart. Both episodes feature a slew of new vehicles and weapons, and each episode adds new activities including cage fighting, gang wars and BASE jumping.

Statistics: Posted by Tami — Fri Jan 29, 2010 5:10 pm


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2009-12-01T17:10:49+00:00 2009-12-01T17:10:49+00:00 https://forum.killanet.net/viewtopic.php?p=46187#p46187 <![CDATA[Racers • MX vs. ATV™ Reflex™ Now Available in Retail Outlets Nationwide]]>
AGOURA HILLS, Calif.--(BUSINESS WIRE)--THQ Inc. today announced the release of [url=\"http://www.mxvsatv.com\"]MX vs. ATV™ Reflex™[/url], marking the highly anticipated return of the multi-million unit-selling franchise. MX vs. ATV Reflex marks the debut of Rainbow Studios' proprietary Rhythm Racing® 2.0 physics engine, with cutting-edge features such as intuitive, dual-stick control and real-time terrain deformation that changes the track with every lap. Developed by THQ’s award-winning internal studio Rainbow Studios, MX vs. ATV Reflex features a wide variety of race modes, vehicles and worlds to explore, and is now available at retail outlets nationwide for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PSP® (PlayStation®Portable) system and Nintendo DS™.

“MX vs. ATV is one of THQ’s most profitable original franchises, offering an exhilarating racing experience for gamers, off-road fans and mainstream consumers of all ages,” said Brian Coleman, vice president of global brand management, THQ. “MX vs. ATV Reflex builds on Rainbow Studios’ unmatched pedigree and delivers this Holiday’s must-have racing title.”

“The Rhythm Racing 2.0 physics engine revolutionizes the franchise, and captures the thrilling spectacle of the sport like never before,” said Nick Wlodyka, general manager, Rainbow Studios. “The dual-stick controls and unprecedented terrain deformation will forever change the way racing games are played.”

The media have recognized MX vs. ATV Reflex as the next evolution in off-road racing:

“…nothing short of genre redefining.”

- PLAY Magazine, 9.5 out of 10


“…truly captures what the sport is all about.”

- GameFocus, 9.2 out of 10


“…the new standard on what motocross gaming should be!”
- XboxAddict, 9.1 out of 10

About MX vs. ATV Reflex

MX vs. ATV Reflex marks the highly anticipated return of the MX vs. ATV franchise and features the all-new Rhythm Racing 2.0 physics engine, Rider Reflex control system and real-time terrain deformation. The Rider Reflex control system separates machine steering from body positioning, allowing the independently controlled rider to shift his weight, perform death-defying stunts and avoid potentially devastating wrecks. MX vs. ATV Reflex’s unprecedented terrain deformation system ensures no two tracks are ever the same, allowing gamers to carve lines and deep ruts that have a real-time impact on gameplay and remain persistent through the full length of each race. For more information on MX vs. ATV Reflex, please visit www.mxvsatv.com.

Statistics: Posted by Tami — Tue Dec 01, 2009 5:10 pm


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2009-11-21T17:41:37+00:00 2009-11-21T17:41:37+00:00 https://forum.killanet.net/viewtopic.php?p=46114#p46114 <![CDATA[Racers • Need for Speed SHIFT Revs up with All-New Team Racing Mode and Legendary Cars]]>
The Team Racing mode brings a fresh new challenge to SHIFT by completely redefining online racing. In this mode, two teams of up to six racers will battle against each other for online supremacy. Individual driving strategy and playing it safe won’t work as team tactics and 200 mph split-second decisions are required to push your team to the podium.

As part of the new content, players will also get access to these legendary racers:

* 1967 Chevrolet Corvette Stingray 427
* 1967 Shelby GT-500
* 1969 Dodge Charger R/T
* 1971 Dodge Challenger R/T
* 1998 Toyota Supra Mark IV

The Team Racing content pack is custom-made for Need for Speed SHIFT, a spectacular racing game originally released in September 2009. The game introduces a brutal first-person crash dynamic and a signature cockpit view that delivers a true driver’s experience. The game further personalizes the experience through the all-new driver profile -- a unique persona based on the driving skill and style of each player. With a perfect ‘10’ score from GameSpy.com and G4TV.com, and 90+ scores from IGN.com, Official Xbox Magazine, PlayStation: The Official Magazine, Team Xbox.com, Game Daily.com, Gametrailers.com and more, Need for Speed SHIFT is the highest rated Need for Speed game in years.

Need for Speed SHIFT is now available on the PlayStation3, Xbox 360, PC, PSP® (PlayStation®Portable) system, mobile and coming soon on the iPhone™. More information can be found at www.needforspeed.com or follow us on Twitter at NeedforSpeed.

Statistics: Posted by Tami — Sat Nov 21, 2009 5:41 pm


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2009-11-06T17:57:27+00:00 2009-11-06T17:57:27+00:00 https://forum.killanet.net/viewtopic.php?p=46047#p46047 <![CDATA[Racers • [PC] 18 Wheels of Steel Extreme Trucker]]>
Prague, Czech Republic - November 5, 2009 - SCS Software is happy to announce the availability of digitally distributed edition of their newest truck simulation game [url=\"http://www.extremetrucker.com\"]18 Wheels of Steel Extreme Trucker[/url]. The game has been released to retail stores in Northern America on October 6th.

In addition to English language support, this updated release of the game contains full localizations to German, French, Dutch, Italian, Spanish and Portuguese languages, to bring the game closer to international fan community.

Extreme Trucker uses a different perspective than the previous games in the series - putting the player straight into the action, letting him face challenging tasks with growing difficulty. Extreme Locations:
Travel across three hair-raising terrains including deadly ice in Alaska, boiling desert in Australian Outback, and towering mountains of Bolivia. Extreme Loads: Transport cargoes that would scare even the most fearless drivers - overweight loads, oversize loads, road trains, and high risk cargo.

A demo of 18 Wheels of Steel Extreme Trucker can be downloaded from the official game website:

[url=\"http://www.extremetrucker.com\"]http://www.extremetrucker.com[/url]

The game requires a PC compatible and DirectX 9 capable 256MB graphics card, with Windows XP/Vista/Windows 7, DirectX 9, 2.2 GHz CPU, and 1 GB of system memory.

Statistics: Posted by Tami — Fri Nov 06, 2009 5:57 pm


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2009-05-29T14:40:29+00:00 2009-05-29T14:40:29+00:00 https://forum.killanet.net/viewtopic.php?p=45687#p45687 <![CDATA[Racers • BMW M3 GT2 Races onto the Front Cover of Need for Speed SHIFT from EA]]>
At Electronic Entertainment Expo (E3) in Los Angeles, gamers will also get a first look at a wide spectrum of the seminal performance machines in the game, including classic cars like the 1972 Nissan Skyline 2000GT-R, renowned tuners like 1995 Mazda RX-7, and ultra-exclusive exotic cars like the 2007 Lamborghini Reventón. The best way to show off these hot rides is to take them for a spin on the track. Need for Speed SHIFT features over 50 unique layouts across 18 tracks including real-world locations and fictional circuits. Players can race on world-renowned tracks like the grueling 20 km Nordschleife or meticulously-designed fictional circuits found in Glendale with its steep grades, hairpin corners and blind crests.

“Need for Speed SHIFT is about the intense power and emotion of being behind the wheel and this carefully selected list of cars and tracks was chosen to give players the ultimate driving moment,” said Patrick Soderlund, Senior Vice President at EA Games Europe. “SHIFT is the evolution of racing genre. We’re delivering the first truly immersive driving game by combining perfectly modelled cars and tracks with the dramatic realism of the true driver’s experience.”

Need for Speed SHIFT car roster:

2006 Aston Martin DBR9
2009 Audi R8 LMS
2008 Audi R8
2008 Audi RS 4
2007 Audi S3
2007 Audi TT 3.2 quattro
2006 Audi S4
BMW M3 E36
BMW M3 E46
BMW M3 E92
2008 BMW 135i Coupé
2009 BMW M3 GT2
2007 BMW Z4 M Coupé
2008 Bugatti Veyron 16.4
2006 Dodge Challenger Concept
2008 Dodge Viper SRT10
Falken Tire 2010 Ford Mustang GT
2010 Ford Shelby GT500
2007 Ford Focus ST
2006 Ford GT
2006 Need For Speed Shelby Terlingua
1996 Ford Escort RS Cosworth
2009 Chevrolet Camaro SS
2006 Chevrolet Cobalt SS
2006 Chevrolet Corvette Z06
2006 Honda Civic Si
2000 Honda S2000
2006 Koenigsegg CCX
2008 Lamborghini Gallardo LP560-4
2007 Lamborghini Murciélago LP640
2007 Lamborghini Reventón
2006 Lotus Elise 111R
2007 Lotus Exige S
2005 Maserati MC12 GT1
2008 Mazda MX-5
2006 Mazda RX-8
1995 Mazda RX-7
1994 McLaren F1
2007 Mercedes-Benz SLR McLaren 722 Edition
2007 Mercedes-Benz SL65 AMG
2008 Mitsubishi Lancer EVOLUTION
2006 Mitsubishi Lancer EVOLUTION IX MR-edition
2003 Infiniti G35 (V35)
1997 Nissan 200SX (S14)
2009 Nissan 370Z (Z34)
2006 Nissan 350Z (Z33)
2009 Nissan GT-R SpecV (R35)
2008 Nissan GT-R (R35)
2000 Nissan Silvia (S15) spec.R AERO
1999 Nissan Skyline GT-R (R34)
1972 Nissan Skyline 2000GT-R
1992 Nissan 240SX (S13)
2006 Pagani Zonda F
2010 Pagani Zonda R
2008 Porsche 911 GT2
2009 Porsche 911 GT3 RSR
2006 Porsche 911 GT3 RS
2004 Porsche Carrera GT
2007 Porsche Cayman S
2008 Renault Mégane RS
2007 SEAT Leon CUPRA
2006 Subaru Impreza WRX STi
2007 Lexus LF-A Concept
2008 SCION tC
1986 Toyota Corolla GTS (A86)
2008 Volkswagen Scirocco
2006 Volkswagen Golf GTI


Need for Speed SHIFT track list:

1. Alpental
2. Autopolis International Racing Course
3. Ambush Canyon
4. Brands Hatch
5. Dakota
6. Ebisu Circuit
7. Glendale
8. Hazyview
9. Mazda Raceway Laguna Seca
10. London
11. Miytomi
12. Nordschleife
13. Road America
14. Rustle Creek
15. Silverstone
16. Circuit de Spa Francorchamps
17. Tokyo
18. Willow Springs


Need for Speed SHIFT is being developed by Slightly Mad Studios in collaboration with Black Box and Patrick Soderlund. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. The PSP® (PlayStation® Portable) version is being developed by EA’s Bright Light studio.

Need for Speed SHIFT is scheduled to ship in Europe on September 17 and in North America on September 22 on the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PC and PSP. More information can be found at www.needforspeed.com or follow us on Twitter at NeedforSpeed.

Statistics: Posted by Tami — Fri May 29, 2009 2:40 pm


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2009-05-19T15:35:42+00:00 2009-05-19T15:35:42+00:00 https://forum.killanet.net/viewtopic.php?p=45663#p45663 <![CDATA[Racers • [PC] Vector City Racers Speeds into Open Beta]]>
– Fastest Road to Fun Contest Officially Starts –

SAN RAFAEL, Calif.--(BUSINESS WIRE)--Vector Entertainment and developer MCS Games today announced the open beta public release of their evolutionary casual multiplayer online game for kids, [url=\"http://www.vectorcityracers.com\"]Vector City Racers[/url]. Vector City Racers is the first browser-based massively multiplayer online game (MMO) to offer real-time 3D action using Flash 10 technology. The game can be played for free - with no download required - at www.vectorcityracers.com.

“Vector City Racers empowers kids to create their own unique racer vehicles in a world that offers both social activities and achievement-based gaming,” said Chris Bergstresser, CEO, Vector Entertainment. “Boys crave competition, measurable achievements, kinetic gameplay and action. Vector City Racers meets those demands and also offers instant access to an exciting 3D world right in their browser. The open beta offers more features and more opportunity for massive fun.”

Designed with boys age 6-12 in mind, Vector City Racers combines the excitement and fun of circuit track racing gameplay with the community aspects of a virtual world. In Vector City Racers, each child’s self-designed, one-of-a-kind racer vehicle is their avatar. The game environment is comprised of shapes and structures, all constructed in real-time 3D by the V3D Flash 10 engine, running directly in one’s browser. The open beta invites everyone to come and explore Vector City, where all roads lead to fun.

Vector City Racers features include:

* Ten cities to explore! Ski up and down the arctic slopes of Avalanche City, burn rubber in Racers Rise City, or get some deep tread tires and explore Great Outdoors City!
* The Vector Zone Store where hard-earned points get turned into Revs to spend on cool vehicle upgrades.
* The Garage where users can park and hang out in their own personal spaces.
* The Trophy Wall to show off achievements and trophies.
* The Showroom to manage personal collection of racers and upgrades.
* Brand new ModShop (replaces the CarStructor), for creating and modifying racer vehicles. Move, model, paint and name sweet one-of-a-kind rides.
* Race results post rankings against all other racers.
* Safe moderated chat as well as “snap chat” (common phrases for quick communication).
* A News blog that lists the latest information on events, updates, game improvements and exciting information from the world of Vector City.
* Tons of new achievements to conquer!
* Both single player and multiplayer activities in every city – endless hours of fun for the young and young at heart!

Fastest Road to Fun Contest

Vector Entertainment invites all racing and gaming fans to design and submit a vehicle using the ModShop easy-to-use online design tool. The grand-prize winner will receive tickets and roundtrip air travel to their choice of one of four national racing spectator events. Additionally, the winner’s submitted vehicle will become one of the official starter vehicles for Vector City Racers. The Fastest Road to Fun Contest begins on May 18, 2009 and ends on July 20, 2009. The winner will be chosen and announced on July 27, 2009. Visit www.vectorcityracers.com during the contest period for more information and rules/regulations.

Statistics: Posted by Tami — Tue May 19, 2009 3:35 pm


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2009-05-19T15:01:07+00:00 2009-05-19T15:01:07+00:00 https://forum.killanet.net/viewtopic.php?p=45660#p45660 <![CDATA[Racers • [multi] Activision and Bizarre Creations to Revolutionize Racing Genre With Blur™]]>

SANTA MONICA, Calif., May 19, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Activision Publishing is set to revolutionize the racing genre with the debut of Bizarre Creations' newest project, [url=\"http://www.blurthegame.com\"]Blur[/url]™ -- the ultimate wheel-to-wheel racing action experience.

The game drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more.

While controlling photo realistic cars, gamers can use offensive and defensive attacks as they battle for the lead and careen through real-world track locations ranging from L.A. and San Francisco to the streets of Hackney, UK and the treacherous roads of Barcelona, Spain.

"We did our homework and saw a huge opportunity to move beyond traditional racers and create a game completely focused on making racing 'fun' again," said Martyn Chudley, Creative Director, Bizarre Creations. "Blur delivers a new style of racing experience for all gamers, regardless of their experience, skill or genre preferences. Everything the player does, both in their cars and with their cars, is a dramatic adrenaline rush; it's a real blast!"

"We know that racing can be fun for everyone, and we are excited to enter this genre with a game that keeps players in the pack and combines fun with intense racing battles," said Maria Stipp, EVP and GM of Owned Properties, Activision Publishing. "Bizarre Creations is one of the most creative studios in the industry with a rich heritage of top-rated racing games and we are excited to partner with them on Blur, which is set to break the mold of traditional racing games."

Beyond the action-packed racing filled with fast curves, sneaky alternate routes, hair-raising jumps and fully realized damage models that provide for spectacular crashes, Blur's narrative is presented through Bizarre's innovative new community-based interface, reaching far beyond the game itself. This unique story-driving social network evolves dynamically as players compete in different races, make new friends, rivals and fans, and connect with other racers both in-game and in real life.

Looking beyond Blur's single player story, gamers can engage in competitive and team-based multiplayer races with up to 20 players online, or on a single console via 4-player split-screen. Bizarre is especially excited to introduce Blur's original social gaming experience - Custom Groups, where anyone can create unique multiplayer modes based on their favorite ways to play the game. These new modes are immediately shared through Blur's social network, expanding the game in ways that are only limited by the gaming community's creativity.

Blur is planned for release this fall for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, and the PC, and is currently rated "RP" (Rating Pending) by the ESRB.

Statistics: Posted by Tami — Tue May 19, 2009 3:01 pm


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2009-02-05T18:33:43+00:00 2009-02-05T18:33:43+00:00 https://forum.killanet.net/viewtopic.php?p=45281#p45281 <![CDATA[Racers • [PC] EA’s Burnout Paradise The Ultimate Box Now in Stores]]>
For PLAYSTATION®3 computer entertainment system and Xbox 360® video game and entertainment system owners of Burnout Paradise in North America, Burnout Paradise Party Pack is also available today as a premium sold download for $9.99 on the PLAYSTATION®Network and Xbox LIVE® Marketplace.

Burnout Paradise The Ultimate Box will be available on February 6th in Europe on the PLAYSTATION 3, Xbox 360 and the PC. Burnout Paradise Party Pack is now being sold in Europe on the PLAYSTATION Network and Xbox LIVE Marketplace.

In addition, Criterion Games will continue to deliver the best possible service to their loyal players by planning to include new features free* of charge. These may include enhancements to early vehicles and events to make them more fun and accessible. More content is expected to be available directly through the new in-game Burnout Store, which is anticipated to launch in March. Players will also be kept up-to-date on all the latest news and developments through the new and improved in-game Criterion Games network.

Developed at Criterion Games in Guildford, England, Burnout Paradise The Ultimate Box is rated E10+ by the ESRB and 7+ for PEGI. Burnout Paradise is available now for $19.99 on the PLAYSTATION 3 and Xbox 360. The game is also available on the PlayStation Network for $19.99 or $29.99 for Burnout Paradise The Ultimate Bundle.

Statistics: Posted by Tami — Thu Feb 05, 2009 6:33 pm


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2008-08-21T04:19:30+00:00 2008-08-21T04:19:30+00:00 https://forum.killanet.net/viewtopic.php?p=44481#p44481 <![CDATA[Racers • [Multi] Need For Speed: Undercover]]>
Take to the Highway to Outrun Cops and Battle Rivals in this Holiday's Biggest Action Racing Adventure
Leipzig, Germany – August 20, 2008 – Black Box, a studio of Electronic Arts Inc. (NASDAQ:ERTS), today unveiled new details of Need for Speed™ Undercover, the intense action racing game scheduled for release worldwide this November. Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ -- a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.

“Need for Speed Undercover puts you at the center of a big-budget Hollywood movie with all of the drama, action and dazzling chase scenes, right on your gaming console. The unique Heroic Driving Engine will give you ultimate control over the hottest cars and push you to use every ounce of skill to outrun the law and take down criminal adversaries,” said Executive Producer Bill Harrison.

A mix of stunning computer graphics and live-action movies will immerse gamers in the rich world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.

An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary. Need for Speed Undercover also features the series’ signature car customization, real-world damage and realistic driving physics. The game includes some of the hottest licensed cars such as the Audi R8, BMW M6 and Lexus IS-F.

Need for Speed Undercover is being developed by Black Box in Vancouver, B.C., and will be in stores North America on November 18 and in Europe on November 21.

The game will be available for Xbox 360® video game and entertainment system, PLAYSTATION®3 computer entertainment system, and Wii™ as well as the PlayStation®2 computer entertainment system, Nintendo DS™, PSP® (PlayStation® Portable) handheld entertainment system, PC and mobile.

Statistics: Posted by Tami — Thu Aug 21, 2008 4:19 am


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2008-06-20T17:36:01+00:00 2008-06-20T17:36:01+00:00 https://forum.killanet.net/viewtopic.php?p=44135#p44135 <![CDATA[Racers • [PC 360] Flatout Ultimate Carnage July 11]]>
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Award-winning franchise crashes into stores on 11th July 2008

LONDON, 20th June 2008 – Empire Interactive, a wholly owned subsidiary of Silverstar holdings (NASDAQ: SSTR), today announced the release date for the multi-million selling arcade racer FlatOut Ultimate Carnage on Games for Windows® as 11th July 2008.

Empire Interactive has also announced that FlatOut Ultimate Carnage will be compatible with the Microsoft Xbox 360® Controller for Windows®.
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“Ultimate Carnage looks stunning on Games for Windows. Bugbear have done an outstanding job on delivering possibly the most fun, most brutal, action crash-em-up ever seen on a Windows-based PC.” Sean Walsh, Product Manager at Empire Interactive, commented, “Ultimate Carnage is set raise the bar for hi-octane destruction racing for the Windows platform.”
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FlatOut Ultimate Carnage blurs the line between arcade and simulation, offering gamers a “Deathproof” experience in which more than 8,000 persistent objects per track will throw your car off-course and into last place. With an average of 20,000 polygons per car, expect bodywork to get mashed up quickly. There are eight full offline game modes including Career Race, Time Trial, Carnage Race, Beat The Bomb, Last Man Standing, Deathmatch Derby, Multiplayer Party Mode, and the favourite Ragdoll Mini Games.
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FlatOut Ultimate Carnage fully embraces Games for Windows — LIVE® ® functionality, offering a wide variety of online modes, including the Head On mode, where racers have to get to the end of the track, turn around and avoid their oncoming opponents on the return leg!

Statistics: Posted by Tami — Fri Jun 20, 2008 5:36 pm


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2008-06-12T17:44:03+00:00 2008-06-12T17:44:03+00:00 https://forum.killanet.net/viewtopic.php?p=44081#p44081 <![CDATA[Racers • [PC] Overspeed: High Performance Street Racing]]>
Title: [url=\"http://www.overspeedgame.com\"]Overspeed: High Performance Street Racing[/url]
Publisher City Interactive
Format: PC DVDROM
Genre: Racing
Brand: Premiere Silver
Age Rating: 3+ (This is a PEGI rating, I couldn't find an ESRB rating, but it will probably be E)
Available: 13 June 2008

Overspeed: High Performance Street Racing, a racing game for the PC launches from City Interactive’s Premiere Silver range of brand new games priced at just £4.99. Drivers of the fastest and most showy cars take to the streets of L.A, the birthplace of illegal street racing to become legends of the night. The competition is cut-throat but race well and climb the ladder of the underground street racing hierarchy to become L.A.’s new racing hero! As players progress through the game, they must modify their rides, take up challenges and win, win, win!

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Overspeed puts players in the seat of one of 10 stock import cars challenging them to seek out random street races where you can win parts and cars. Faithfully recreated famous locations of illegal races in Los Angeles come to life for players with diversified roadways, corners, and intersections that made the dynamic street races a possibility. Players must slowly mold their vehicle into a finely tuned racing machine, capable of taking on the streets, but it won’t be easy! There are many other racers out there with these same aspirations, willing to do whatever it takes to get the checkered flag first!

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Disassemble, repair, and upgrade vehicles part by part - from bumpers to sway bars - nearly every possible part that is found on an actual vehicle will not only be present in Overspeed, but removable, damageable, and upgradeable. Basic rules of tuning allows players to improve the efficiency of the engine in top gear in order to achieve more speed, change the exhaust system in order to have better acceleration, install a spoiler, a diffuser and door sills to improve aerodynamics and install a nitrous oxide system to boost the power of their ride.


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Game features:

• 10 highly detailed vehicle models

• Locational damage and realistic damage modelling on every part of the vehicle

• Visual and mechanical tuning – match the performance of your ride with the right look to reflect your own personal style and create the fastest car in town

• Interchangeable parts from bumpers to exhaust pipes to engines, allowing for numerous of customising options

• Supports standard PC driving wheels and peripherals

• Expanded single player career as well as a multiplayer mode for up to 8 players

• Online live head-to-head play, with score/time based competitive play, ranking and matchmaking system

• Ghosting or collision enabled play

Overspeed: High Performance Street Racing is just one of six brand new PC games launched this month by City Interactive, one of Poland’s largest games developers and international multi-format publishers. The new releases are from the Silver Premiere collection priced just £4.99 and follow hot on the heels of the first three Gold Premiere titles launched in May which marked City Interactive’s long awaited UK arrival.

Statistics: Posted by Tami — Thu Jun 12, 2008 5:44 pm


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