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CodeCreatures (commercial)

Posted: Tue Dec 18, 2007 5:59 am
by Tami
[url=\"http://www.codecult.com/\"]Codecreatures[/url] is an advanced game development system for 3D computer games, consisting of a modern, modular and portable software development kit (SDK) and a network compatible, integrated multi-user game development environment (GDE).
The SDK provides a state-of-tomorrow 3D engine and a comfortable script language & library, the GDE is an editor for a complete 3D world with all necessary tools included. Combined with competent support, Codecreatures constitutes the next generation game development system.

The Codecreatures GDE is specially designed for supporting big teams in their game development and to simplify and speed up returning workflows in order to save time. Simple ideas can be realised more easy and quickly than before over the GUI, but the possibility of programming the whole game action to subsystem level is still given. Currently this is unique in the area of game development.

Codecreatures was planned to be a stand-alone product for licensing to game developers from the beginning on - It was not developed as an engine for one special game. In opposite to other engines, Codecreatures is independent and delivers more flexibility for development of very different games. The licensee can work with the latest version of Codecreatures during development and is thus always up to date. An extensive documentation as well as support is available.

* Extremely dynamic world
All objects inside the world are controllable and potentially modifyable. High flexibility through zone model and free scalable scene graph.
* Support for different interfaces
Full support for Microsoft’s ™ DirectX 8 & 9 API.
So-called sub systems make it possible to integrate future APIs (or certain OpenGL extensions) without any problems. Legacy mode for subsystems (for compatibility with former components).
* Post processing and 2D functions
Image renderer for post-processing special F/Xs as blurring or similar effects.
* Fast renderer
Multilevel render pipeline for optimal usage of existing resources.
Advanced Visibility Determination System in order to reduce overdraw.
* Intelligent resource management
Integrated resource management and automatic cache balancing between groups of resources as well as dynamic loading of resources.
* Resource addressing
Distributed resources via Internet (own skins, sounds etc..) by own encapsulated resources manager.
* Engine features in form of plugins
Physics systems, rigid body physics, soft bodies, particle system, ...
* Scalability
Increase of scene complexity through infinitely varied performance and range LODs. This is accomplished by techniques like realtime polygon reduction and subdivision surfaces.
* Animation system
Motion capture, keyframing, IK, physical controllers (interaction with the physics sub system)
* Extensive Shader Support
Support for the latest hadrware shader techniques.
* Easy extension of the engine
With the scripting language special effects can be created totally new or existing effects can be combined.
* Modularity
Extensions with plugins, exchange of plugins, support of third party products.
* Network
Multiplayer LAN sessions as well as online games are supported.
* Scripting language
Game contents can be realised completely in the object oriented scripting language. This is not only platform independent, but also quick and offers the opportunity to effect the action as far as down to the subsystem level.

Benefits

* Especially designed for licensing
* All components are fully integrated in one product
* All components are especially created by codecult for codecreatures
* Unlimited extensibility creates high flexibility to fit all game development demands
* Instant availability of most progressive technological features
* Modular 3D engine with multiple platform support
* Development of game content with object oriented, platform independent scripting language and library
* Multi-user game development environment
* Attractive and flexible business & licensing models that meet your needs
* Competent support

Licence information is not public.