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PainKiller: Overdose Game Updates

Posted: Fri Jan 18, 2008 5:52 pm
by Tami
Painkiller: Overdose Update

SINGLE PLAYER

* Stat counting fixed
* Rebalanced idle comments


Tarot Cards

* Assault functionality fixed
* Ascendance functionality for Animal Farm and Ragnarok fixed
* Ascendance color fixed
* Hellish armor color fixed


Demon mode

* Fixed bug allowing the use of demon gun after demon mode


Weapons

* Fixed bug causing counting some destroyed projectiles as destroyable items


LEVEL CHANGES

ASTEROIDS

* Update of final battle (it's longer and harder)
* Fixed position of spawn points of Demon hands
* Fixed monster count


AIR COMBAT

* New holy item
* New secret
* Update of final battle (it's longer and harder)
* Item positioning fix
* Fixed spawn points under crashed plane
* New effects on crashed plane
* Changed the path of the plane meant to fly over.


DESERT

* Fixed position of health
* New secret
* Proper monster count (you can get Star for killing all monsters now)


RIOT

* Small fixes in item placement
* Lights in fifth arena fixed


FIELD AMBULANCE

* Object number fix
* Missing collision fix
* Fixed monster count


RAGNAROK

* Hammers fixed
* Ammo moved to reachable area
* Cerberus slightly tweaked
* Spawn point of Snow giant lowered
* Fixed monster count
* Fixed possible lockup in arena before Cerberus


DEAD MARSH

* Fixed spawn in the air
* Balanced level difficulty
* Fixed some missing collisions
* Textures on gravestones fixed


ANIMAL FARM

* Total number of monsters corrected
* Fixed flying crates in storeroom
* Some items moved to areas where can be destroyed
* Health added


POWER PLANT

* Wrong monster number opening slab too early fixed
* Fixed position of fire particles on train
* Fixed size and position of hurt zone on train
* Fixed monster count


LOONY PARK

* Fixed position of Pirate boss in last arena
* Fixed monster count
* Destroyable items fixed
* Zones fix


CATACLYSM

* Added a danger zone in the fire in the collapsed room
* Stone shader on monsters is now correct after load


STUDIOS

* Difficulty tweaked for Nightmare and Trauma
* Total number of monsters fixed
* Items moved for better destroying
* Health and ammo added


VILLAGE OF DAMNED

* Added missing texture on grate
* Fixed monster count


HAUNTED VALLEY

* Fixed monster count
* Fixed potential blocker in arena


JAPANESE MASSACRE

* Blood decals fixed
* Fixed monster count
* Health added


SOUNDS
Added missing sounds for:

* gong in Japanese massacre
* Rain in Field Ambulance
* Exploding barrel
* Crypt in Haunted Valley


MULTIPLAYER

WEAPONS CHANGES

* Fixed view distance on primary fire from the cannon gun
* Fixed Razor Cube’s appearance in opponent's hand
* You can now only place 8 Egg Bombs at a time.
* Gorgon shoots more pellets (18 to 23)
* Egg Bombs have larger damage range, but deal less damage
* The Ectoplasmer deals more damage (80 to100)



LEVEL CHANGES

DM SPHERE

* Fixed sticky corners


Miscellaneous

* Extracting packs in the editor now works
* Fixed localization of some hardcoded network error messages.
* Fixed sound in story video for Italian language
* Fixed many text bugs in localizations