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The Making Of Turok [updated]

Posted: Thu Feb 07, 2008 6:00 pm
by Tami
turok360.jpg
Wednesday - March 5th, 7:30 PM
[url=\"http://siggraph.ca/festivals/information.php?Turok\"]The Making of Turok with Daryl Anslemo[/url]

Vancity Theatre
1181 Seymour Street (@ Davie)


Members: $10 // Regular: $20 // Groups (10+): $15

Join the [url=\"http://propagandagames.go.com/\"]Propaganda[/url] development team for a panel presentation and discussion about the art, technology and effort that went into the creation of Turok.

Daryl Anslemo

With a keen eye for style, Daryl manages visual excellence for Propaganda titles. Daryl has more than a decade of interactive art development experience, most recently as an art director at Electronic Arts Canada. At Electronic Arts, Daryl worked on the NBA Live franchise and art directed the critically acclaimed and commercially successful Def Jam: Fight for New York, Def Jam Vendetta and NBA Street.

The Making Of Turok [updated]

Posted: Wed Feb 20, 2008 1:33 am
by Tami
Event: Prehistory Meets Science Fiction - The Remake of Turok
Host: Vancouver ACM SIGGRAPH
Type: Education - Lecture
Time and Place Date: Wednesday, March 5, 2008
Time: 6:30pm - 10:30pm
Location: Vancity Theatre
Street: 1181 Seymour St. @ Davie
City/Town: Vancouver, BC
Contact Info Email:info[at]siggraph[dot]ca

Join the development team from Propaganda Games as they take us through
the process of creating the the art, design, animation and technology of
Turok, their recently released HD remake of the classic dinosaur hunting
game. Propaganda will bring some sculpts of the dinosaurs along, and those
will be displayed in the lobby of the theatre. Come early and have a look.
Doors open at 6:30 pm.

PANEL

Wednesday - March 5, 7:30 PM
Prehistory Meets Science Fiction: The Remake of Turok
with Daryl Anselmo, Jason Buchwitz, Brett Pascal, Mike Perzel & Steve Wrinch

Members: $10 // Regular: $20 // Groups (10+): $15*
* Group pricing only available through on-line advance sales.


SPEAKERS BIOS

Daryl Anselmo
Director, Art

Daryl has 13 years of interactive art development experience, previously
as Art Director at Electronic Arts Canada. At Electronic Arts, Daryl
worked on the NBA Live franchise, and art directed the critically
acclaimed and commercially successful Def Jam: Fight For New York, Def Jam
Vendetta and NBA Street.

Jason Buchwitz
Lead World Artist

Jason is responsible for directing, mentoring and managing a talented team
of artists to create compelling, immersive game environments. Prior to
joining the Propaganda Games team, Jason spent several years as a
traditional painter, selling his artwork through galleries across Western
Canada before working at Rockstar Vancouver, building the open world
environments of Bully.

Brett Pascal
Lead Animator

Brett has been working in the animation industry for 9 years. He received
animation training at Applied Multimedia Training Centers, however,
considers himself trained mostly "on the job". Brett also serves as an
animation mentor for the Maya animation classes at Vancouver Film School.

Mike Perzel
Lead Rendering Programmer

Mike has been making games for 7 years, working predominately in Computer
Graphics. He entered the industry after being one of the first graduates
of the University of Calgary Games Programming course. He worked at
Radical, Fluid Studios, and Electronic Arts before arriving at his current
home as the Rendering Lead on Turok and Propaganda.

Steve Wrinch
Lead Animation Programmer

Steven has 6 years of experience working in the video game industry after
receiving a Bachelors of Engineering from the University of Victoria. The
majority of that time he has been responsible for designing Artist
friendly workflows, animation tools and animation systems. He also has
worked on artificial intelligence systems, physics systems and general
gameplay features.

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