Act-3D's Quest3D Integrates Okino's PolyTrans Tech
Posted: Thu Nov 18, 2004 3:17 am
[b]Act-3D's Quest3D Integrates Okino's PolyTrans Technology[/b]
[img]http://www.killagraphix.com/uploads/cap_162154.jpg[/img]
Toronto, Canada; November 16, 2004 -- Okino Computer Graphics, a provider of 3D data translation technologies and solutions, and Act-3D, provider of real-time interactive virtual reality authoring solutions, have partnered to integrate Okino's PolyTrans 3D conversion technology directly into Act-3D's popular virtual reality product Quest3D. It is now openly available to all Act-3D customers as version 2.5 of Quest3D.
With the new integrated PolyTrans support it is now possible to use 3D assets, models, animation and scene data from a very wide range of design software packages. This includes all leading industry standard software like Discreet's 3ds max, NewTek's LightWave, Alias's Maya, Softimage's XSI, Caligari's trueSpace, and other programs used by design studios, content creation, CAD, and game development companies. Okino's state of the art and absolute cutting edge "mesh deformation skinning & animation pipelines" are also fully supported, allowing proper conversions of animated skinned meshes from 3ds max (Character Studio and SkinMod), Maya, XSI (all versions), DirectX, LightWave (including implicit and explicit weight maps, and Lightwave 8 skinning support) and Alias's (formerly Kaydara's) FBX.
Quest3D is a multimedia-authoring tool, designed for creating high-performance interactive real-time 3D productions. Quest3D features a unique graphical interface. It allows designers to create advanced real-time 3D productions without the need for programming or scripting. Quest3D is used in business areas like architecture, landscape visualization, business presentation, virtual-reality training, and product visualization but also by artists and game developers.
[url=\"http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=OnlineArticles&SubSection=Display&PUBLICATION_ID=18&ARTICLE_ID=215914\"][Source][/url]
[img]http://www.killagraphix.com/uploads/cap_162154.jpg[/img]
Toronto, Canada; November 16, 2004 -- Okino Computer Graphics, a provider of 3D data translation technologies and solutions, and Act-3D, provider of real-time interactive virtual reality authoring solutions, have partnered to integrate Okino's PolyTrans 3D conversion technology directly into Act-3D's popular virtual reality product Quest3D. It is now openly available to all Act-3D customers as version 2.5 of Quest3D.
With the new integrated PolyTrans support it is now possible to use 3D assets, models, animation and scene data from a very wide range of design software packages. This includes all leading industry standard software like Discreet's 3ds max, NewTek's LightWave, Alias's Maya, Softimage's XSI, Caligari's trueSpace, and other programs used by design studios, content creation, CAD, and game development companies. Okino's state of the art and absolute cutting edge "mesh deformation skinning & animation pipelines" are also fully supported, allowing proper conversions of animated skinned meshes from 3ds max (Character Studio and SkinMod), Maya, XSI (all versions), DirectX, LightWave (including implicit and explicit weight maps, and Lightwave 8 skinning support) and Alias's (formerly Kaydara's) FBX.
Quest3D is a multimedia-authoring tool, designed for creating high-performance interactive real-time 3D productions. Quest3D features a unique graphical interface. It allows designers to create advanced real-time 3D productions without the need for programming or scripting. Quest3D is used in business areas like architecture, landscape visualization, business presentation, virtual-reality training, and product visualization but also by artists and game developers.
[url=\"http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=OnlineArticles&SubSection=Display&PUBLICATION_ID=18&ARTICLE_ID=215914\"][Source][/url]