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[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 3:16 pm
by Josh
Tibs suggested I try something simple.... I\'m going for it, As hard as it is.

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 3:18 pm
by Tibs
You\'re doing a good job on this one! <img src=\'http://www.killanet.net/forum3/public/s ... >/good.gif\' class=\'bbc_emoticon\' alt=\'(Y)\' /> try and making it as detailed as possible <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 3:23 pm
by Tami
good start, Josh <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 4:44 pm
by Josh
I\'m trying to figure out how to make the clip thingy on it... So you can like hook it on your paper and stuff. Any C4D\'ers *cough*tibs*cough* could assist me please? <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 5:26 pm
by Josh
HAH! <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' /> I got it...

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 5:35 pm
by Tibs
Well here\'s my reply <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />

1. create a cylinder radius 100 height 50

2. delete the upper and bottom polygons

3. close the holes up using the close polygon tool

4. use inner extrude to make a thin border

5. bridge both sides to each other

6. select 2 polygons on the side

7.extrude them

8. make the points match

9. go back to polymode and extrude them again.

10. select the other 2 poly\'s and extrude.

The rest is just the same thing over and over.

here\'s a small gif


[img]http://www.killanet.net/uploads/Josh.gif[/img]


Ow and use the Knife tool where you need stronger edges, but i thinkg you knew that already <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 6:06 pm
by Scott
Looking good Dren <img src=\'http://www.killanet.net/forum3/public/s ... >/good.gif\' class=\'bbc_emoticon\' alt=\'(Y)\' />

[WIP] Mechanical Pencil

Posted: Sun Sep 25, 2005 6:27 pm
by Josh
Thanks tibs.

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 3:51 am
by Sp3culuM
Nice work Dren <img src=\'http://www.killanet.net/forum3/public/s ... >/good.gif\' class=\'bbc_emoticon\' alt=\'(Y)\' /> <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 9:43 am
by radar
I like. Now just add in the really fine detail, e.g. a tip and the ball thing at the very end of the tip.

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 9:52 am
by Marko
Yeh and maybe add a small sorta texture onto the white eraser at the top of the pen.

Nice work <img src=\'http://www.killanet.net/forum3/public/s ... >/good.gif\' class=\'bbc_emoticon\' alt=\'(Y)\' />

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 10:56 am
by Josh
[quote name=\'radar\' post=\'28979\' date=\'Sep 26 2005, 04:43 AM\']I like. Now just add in the really fine detail, e.g. a tip and the ball thing at the very end of the tip.[/quote]

Take a look at the [url="http://www.deviantart.com/view/23328370/"][u]High resolution (56k warning)[/u][/url] <img src=\'http://www.killanet.net/forum3/public/s ... >/blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 3:13 pm
by Tibs
Looks very nice <img src=\'http://www.killanet.net/forum3/public/s ... >/good.gif\' class=\'bbc_emoticon\' alt=\'(Y)\' /> allthough you have some artifacts in your render.

Try setting the min and max resolution to about 50 and 350 <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />

[WIP] Mechanical Pencil

Posted: Mon Sep 26, 2005 8:48 pm
by Josh
meh, I\'m not worried about rendering textures.. At the moment I\'m just focusing in modelling techniques <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />