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PhotoShop GameDev Plugins From nVidia

Posted: Thu Nov 24, 2005 5:26 pm
by Tami
Adobe Photoshop Plug-ins

This installer contains two plug-ins and several helpful scripts for Adobe® Photoshop®:

* NVIDIA Normal Map Filter
* NVIDIA DDS PLug-in
* NVIDIA Mipster Script
* NVIDIA Cube Map Shuffler

The Plug-ins

The NVIDIA Normal Map filter creates normal maps from height maps for per pixel rendering. The DDS plug-in supports the DXTC texture compression format and allows you to open and save .dds files in RGB format. It reads and writes .dds files compressed or uncompressed.

The Scripts

Mipster is a mip-map generation tool that leverages the power of Photoshop CS2’s internal image filtering engine along with the NVIDIA DDS Plug-in and Normal Map Filter (for Windows). While Mipster will function without either of these NVIDIA plug-ins (e.g., on Macintosh), it works best in tandem with them.

The Cube Map Shuffler script rearranges cube-map-face elements for use with different export and editing tools. It can quickly convert and copy between different cubemap layout formats, a task that has previously been annoyingly slow and error-prone. If you are used to editing cube map faces, you’ll find this script makes format changes a lot easier.

[url=\"http://developer.nvidia.com/object/photoshop_dds_plugins.html\"]Full Info & Download[/url]

Take note of these other links in the above page for more tools:

If you are working with DDS files, you may also find our [url=\"http://developer.nvidia.com/object/dds_utilities.html\"]DDS Utilities[/url], [url=\"http://developer.nvidia.com/object/dds_thumbnail_viewer.html\"]DDS Thumbnail Viewer[/url], and [url=\"http://developer.nvidia.com/object/windows_texture_viewer.html\"]Windows Texture Viewer[/url] to be useful.