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[WIP] Wiimote (and possibly a Wii)
Posted: Mon Mar 19, 2007 4:22 am
by Josh
Hey,
Since I have my new computer I can actually model things and not have my view port receive 2 frames per second. I can also render a lot faster now. Anyway, My goal this year is to broaden my artistic ability both 2d and 3d. Here is my first attempt at modeling something complex for myself which is the Wiimote. If I feel good enough about the Wiimote when I\'m done I will do a Wii console. The black buttons are just temporary; They will be changing to the way the real wiimote buttons look like in the final image.
[url=\"http://xs413.xs.to/xs413/07110/wiimote1.jpg\"]http://xs413.xs.to/xs413/07110/wiimote1.jpg[/url]
[url=\"http://xs413.xs.to/xs413/07110/wiimote2.jpg\"]http://xs413.xs.to/xs413/07110/wiimote2.jpg[/url]
[WIP] Wiimote (and possibly a Wii)
Posted: Mon Mar 19, 2007 8:26 am
by Marko
Nice work. I\'m trying to learn 3d as well now that my computer can run it... but I\'m only learning the bare basics... and slowly.
[WIP] Wiimote (and possibly a Wii)
Posted: Mon Mar 19, 2007 9:25 am
by ner0
Looking good, Josh!
I\'d like to get into 3d someday, having more hours in a day would help!
[WIP] Wiimote (and possibly a Wii)
Posted: Mon Mar 19, 2007 3:37 pm
by Josh
It takes dedication... And if you don\'t work with it for at least once a week you start forgetting techniques you can use to do certain types of stuff :| I\'ve cheated a lot in this model because there are sooo many circles I had to use Boolean objects. (They\'re frowned upon in the 3d world lol)
[WIP] Wiimote (and possibly a Wii)
Posted: Tue Mar 20, 2007 12:34 am
by Marko
Yeh I know its real easy to forget stuff. Like i\'ve already forgot how to do some simple stuff that I\'ve learnt in the tutorials.
[WIP] Wiimote (and possibly a Wii)
Posted: Tue Mar 20, 2007 11:58 am
by Vercz
wow. awesome [s]tibs[/s] dude! like i expected any different though. excellent stuff, so when are you doing the wii console?

/smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />
hey dren, whats 3D like with your new comp?

/blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />
[WIP] Wiimote (and possibly a Wii)
Posted: Tue Mar 20, 2007 1:01 pm
by Josh
Tibs hasn\'t posted in this thread, vercz

/blum.gif\' class=\'bbc_emoticon\' alt=\':P\' /> It\'s all me haha
and 3d is like..amazing. I love it. Guild wars runs at 35 FPS with 4X anti aliasing on

/biggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />
[WIP] Wiimote (and possibly a Wii)
Posted: Wed Mar 21, 2007 1:27 am
by Vercz
mmmm. musta been tired. just guessed cause it was awesome! well done
and yeah, 35fps must be awesome compared to like 9. i average 25 so 35 must be awesome
[WIP] Wiimote (and possibly a Wii)
Posted: Thu Mar 22, 2007 10:47 am
by Tibs
Indeed I haven\'t since I just came back from 10-days to China I didn\'t have much time

/blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />
The model looks really slick josh, care to post a wire? also try to make the render a bit more bright, maybe add a floor and a sky object.
If you\'re working in 3dsm then I don\'t really know how to but I\'m sure you can

/bigwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />
Keep it up
[WIP] Wiimote (and possibly a Wii)
Posted: Thu Mar 22, 2007 8:06 pm
by Josh
Nah, I\'m in C4D lol. I realllly don\'t want to texture it though for some reason.. I lack motivation for that:\