SpriteCraft 2D Game Engine [freeware]
Posted: Tue May 22, 2007 8:56 pm
Create great games without writing tons of code!
[url=\"http://spritecraft.teggo.com/\"][u]SpriteCraft[/u][/url] is freeware 2d game engine for quick and easy development of qualitative games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language.
If you want to:
* create your games without writing tons of code;
* program games quickly and easily;
* develop games with your favorite programming language and in your favorite programming style,
then SpriteCraft is definitely what you need!
SpriteCraft grants you with high-level interface for controlling game objects and handling various events, and also provides a range of enhanced capabilities: creating tile maps and particle systems, arranging sprites into hierarchies, and a script language based on JavaScript syntax.
Do you still think game programming is difficult? Check out [url=\"http://spritecraft.teggo.com/architecture/\"]SpriteCraft architecture reference[/url].
What can you do with SpriteCraft?
There is a lot of games which are better made 2D then 3D, like labyrinths, jigsaw puzzles, cards, space shooters and so on. A good sprite engine will help you to create a good game.
SpriteCraft is a sprite engine specially designed for shareware and freeware games development for Windows. Such games are relatively small in size and can be developed by a small team or even by a single author. SpriteCraft suits for creating puzzles, logic games, card games, scroll-shooters and all other types of 2D games.
What is so special?
SpriteCraft is based on COM technology and thus can be used in any programming language supporting COM. You can write your games in Microsoft Visual Basic, Microsoft Visual C++ or Borland Delphi, and small applications - in JavaScript and VBScript.
SpriteCraft implements "[url=\"http://spritecraft.teggo.com/features/2dvia3d.shtml\"]2D via 3D[/url]" approach: when authoring a game, you'll operate sprite objects; at the same time the engine works with 3D objects and uses your 2D graphics as textures. This method allows to use extended capabilities of 3D-accelerated video cards and to speed up the program flow. None the less, a SpriteCrafted game has moderate system requirements: it will work even on embedded video card with 8 MB RAM.
Are you still in doubt? Check out [url=\"http://spritecraft.teggo.com/5reasons/\"]Top 5 reasons to try SpriteCraft[/url].
Key features
* High-level objects management
* "2D via 3D" approach
* Basic particles system
* Creating tile maps
* Collision detection
[url=\"http://spritecraft.teggo.com/\"][u]SpriteCraft[/u][/url] is freeware 2d game engine for quick and easy development of qualitative games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language.
If you want to:
* create your games without writing tons of code;
* program games quickly and easily;
* develop games with your favorite programming language and in your favorite programming style,
then SpriteCraft is definitely what you need!
SpriteCraft grants you with high-level interface for controlling game objects and handling various events, and also provides a range of enhanced capabilities: creating tile maps and particle systems, arranging sprites into hierarchies, and a script language based on JavaScript syntax.
Do you still think game programming is difficult? Check out [url=\"http://spritecraft.teggo.com/architecture/\"]SpriteCraft architecture reference[/url].
What can you do with SpriteCraft?
There is a lot of games which are better made 2D then 3D, like labyrinths, jigsaw puzzles, cards, space shooters and so on. A good sprite engine will help you to create a good game.
SpriteCraft is a sprite engine specially designed for shareware and freeware games development for Windows. Such games are relatively small in size and can be developed by a small team or even by a single author. SpriteCraft suits for creating puzzles, logic games, card games, scroll-shooters and all other types of 2D games.
What is so special?
SpriteCraft is based on COM technology and thus can be used in any programming language supporting COM. You can write your games in Microsoft Visual Basic, Microsoft Visual C++ or Borland Delphi, and small applications - in JavaScript and VBScript.
SpriteCraft implements "[url=\"http://spritecraft.teggo.com/features/2dvia3d.shtml\"]2D via 3D[/url]" approach: when authoring a game, you'll operate sprite objects; at the same time the engine works with 3D objects and uses your 2D graphics as textures. This method allows to use extended capabilities of 3D-accelerated video cards and to speed up the program flow. None the less, a SpriteCrafted game has moderate system requirements: it will work even on embedded video card with 8 MB RAM.
Are you still in doubt? Check out [url=\"http://spritecraft.teggo.com/5reasons/\"]Top 5 reasons to try SpriteCraft[/url].
Key features
* High-level objects management
* "2D via 3D" approach
* Basic particles system
* Creating tile maps
* Collision detection