Cel Renderer: Wireframe Renders

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Josh
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Cel Renderer: Wireframe Renders

Post by Josh »

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* Note: I take no responsibility to this technique. This is one of the many ways you can do this.

Hello! Thought I\'d give you all a tutorial on how to do wireframe renders <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' /> Seems that a lot of things look pretty cool with wireframe renders, especialy some really detailed things.

Today I\'ll be using something simple. It consists of 2 cylinders and a cone. I\'m sure you\'ll recognize it when you see some screenshots. Let\'s get started shall we?

1.) Open a .C4D scene file that you\'d like to render a wireframe for. Here\'s mine:

attachment
2.) Now go to your render options. (CTRL + B or Render > Render Settings)

3.) In the left list pane of the window look for \"Effects\". It is twards the bottom. Click on it and it should now be highlighted.

4.) At the top right hand corner there should be text that says, \" Post Effects\"
To the right of that there is an arrow button that points to the right. Click on it and select \"Cel Renderer\"
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5.) Now you should see some new options at the bottom of that render options window. Configure it to look like this:
attachment
Let me explain each option:

Outline: This renders just an outline of your scene. (Bottom of this tutorial is an example)
Edges: This actually renders the wireframe. This is the key option we\'re using in this tutorial.
Edge Color: This defines what color you actually want the wireframe or outline to be
Background Color: This defines what the background of the wireframe should be

There\'s a couple more options in there but I\'m going to let you play with those <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' /> Now back on track.

6.) Do a quick test render (CTRL + R or Render > Render View)
You should end up with something like this:
attachment
Now what about that outline option with no edge option enabled? Here\'s what I meant by it outlining your scene:
attachment
This concludes the tutorial! <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' /> If you have any questions or concerns about this tutorial just make a post here and I\'d be glad to answer it for you <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

~Josh <img src=\'http://www.killanet.net/forum3/public/s ... sp_ike.gif\' class=\'bbc_emoticon\' alt=\'(spike)\' />
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Last edited by Josh on Sun Jul 03, 2005 7:36 pm, edited 1 time in total.
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“If you stop learning, you stop living.” ~Tami Quiring

“It's the rare man who understands the value of a single perfect rose.”

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Tibs
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Cel Renderer: Wireframe Renders

Post by Tibs »

Another way of doing this is rendering the image you want without cel renderer and then render a second image from the same view with cel renderer so you get the image shown in point 6 by Josh.

When you have these two images and you have Adobe Photoshop somewhere on your computer you can then open both of the images and lay them over each other. You will get some nice results when doing so.

Hope this helps also and if it doesn\'t you can always post a question in the Graphics section.
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Josh
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Cel Renderer: Wireframe Renders

Post by Josh »

Or you could tick the color box and watch it get the same results <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />
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“If you stop learning, you stop living.” ~Tami Quiring

“It's the rare man who understands the value of a single perfect rose.”

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Tibs
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Cel Renderer: Wireframe Renders

Post by Tibs »

True but when playing with layer mask you can get some nice results with a partial wireframe render <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />
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