Guild Wars Nightfall

Prophecies, Factions, Nightfall

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NightStorm
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Guild Wars Nightfall

Post by NightStorm »

Spammer.
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Tami
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Guild Wars Nightfall

Post by Tami »

I don't think they are rushing things; Anet has a production schedule of a new chapter every six months. Factions was very late, which is why we were given Furnace of Sorrow in Prophecies. Apparently the dev team working on Nightfall is most of the dev team from Prophecies. There are at least two GW dev teams, so if they work on odd or even chapters, they should be able to hold to production. I've noticed alot of object cheating in Factions, so they've cut down on the actual number of unique things and places they are making and just using them at different angles and in some cases with different skins-I'm sure it saves them alot of time and as long as it doesn't effect game play I don't care that they do it.

I just hope that we get the same preview privileges at PAX as they are getting at GC in Leipzig:

[quote]NCsoft Europe will also treat visitors on the show floor to the first look of their upcoming title Guild Wars Nightfall™, the next campaign in the international best-selling Guild Wars series. Guild Wars Nightfall takes place on the continent of Elona, Land of the Golden Sun, which has fallen under the shadow of an evil, outcast god. The people of Elona will need more than a hero to save them, they will need a hero to lead them ... for nightfall is at hand.[/quote]
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us3rX
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Guild Wars Nightfall

Post by us3rX »

[quote name=\'NightStorm\' post=\'3345\' date=\'Aug 16 2006, 11:25 AM\']Spammer.[/quote]

I only hit "Add Reply" once >.< anyways offtopic spammer *attacks you*

us3rX
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NightStorm
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Winner: us3rX

^.^

anyways... I vote Anet needs to do something for GW:N down here so i can go /cry.gif\' class=\'bbc_emoticon\' alt=\':(\' /> tired of all the good shows are cross country/international /cry.gif\' class=\'bbc_emoticon\' alt=\':(\' /> but all in all i hope Nightfall is going to be uber /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' /> the pre-release ships 10/26/06(from gamestop.com) but i am not sure if thats that "pre-release pack thing" with all the screenshots and etc.... i hope thats the real launch date for the game ;p

us3rX /ph34r.gif\' class=\'bbc_emoticon\' alt=\':ph34r:\' />
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Josh
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Guild Wars Nightfall

Post by Josh »

As Tami said, they aren't rushing things at all even if it seems like it. Developer companies usually have a couple different teams working on one single game so they can do what we're getting with Guild Wars /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' /> Lovely thing, really /biggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' /> I posted some screenshots from the video in another thread btw.
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Tami
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Guild Wars Nightfall

Post by Tami »

Okay...so if Nightfall takes place on the continent of Elona, does this mean they are going to do a continent like Europe/Asia where it's all one land mass with an invisible dividing line? Have we already been playing on the continent of Elona with the desert maps? Anet isn't making this easy to figure out at all lol
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Josh
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Guild Wars Nightfall

Post by Josh »

Let's all shake our fists at them. /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />
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Tami
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Guild Wars Nightfall

Post by Tami »

[b]ArenaNet and NCsoft Announce 27 October as Global Release Date for Guild Wars Nightfall[/b] Box Art Debuted and Premium Items Announced for Collector's Edition UK Collector's Edition Box Cover Art: [attachment=2648:attachment] UK Standard Edition Box Art: [attachment=2649:attachment] Thursday 24th August 2006/...Announced today from the Guild Wars Factions World Championship in Leipzig, Germany, ArenaNet and NCsoft Europe give fans the date they have been waiting for Guild Wars Nightfall, the next game in the award-winning and critically-acclaimed franchise, will be available in stores worldwide on 27 October 2006. In this third Guild Wars campaign, players must fight to hold back the night as a mad ruler attempts to free her outcast god and bring darkness to the continent of Elona. But they won't fight alone. Guild Wars Nightfall introduces new customizable Heroes who level up, follow player instructions in combat, and use skills and equipment of the player's choice. These Heroes will follow the player through savage coasts, ancient monuments, and poisonous deserts during an epic story that spans 20 missions and hundreds of quests. And for the ultimate one on one challenge, competitive players can choose to enter the new Hero vs. Hero Battles, where they pit their customized team of Heroes against those of other players from around the world. Guild Wars Nightfall will be available in both Standard and Collector's Edition. The limited edition and highly-coveted collector's edition will include the Guild Wars Nightfall game as well as a Making of Guild Wars Nightfall behind-the-scenes DVD, collector?s art book, collectible skills pins, a character mini-standee, a poster-sized map of Elona, the Guild Wars Nightfall soundtrack CD and more. Guild Wars, an instant bestseller worldwide upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online role playing games. Guild Wars Nightfall continues the tradition of inviting players to immerse themselves in an epic storyline centered in a vibrant fantasy setting. Eager fans can get the Guild Wars Nightfall Prerelease Bonus Pack in stores on 15 September, and the Guild Wars Nightfall Standard Edition and the Guild Wars Nightfall Collector's Edition on 27 October 2006.
Last edited by Tami on Sun Oct 29, 2006 6:22 pm, edited 1 time in total.
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Josh
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Guild Wars Nightfall

Post by Josh »

PEGI 12+ Rating? Wow... Europeans must be more tollerant with things in games /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />
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Tami
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Post by Tami »

It will still be rated T for Teen here, it's just that the European Teen rating starts at age 12 instead of 13.
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Josh
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Guild Wars Nightfall

Post by Josh »

Didn't know that, neat /blum.gif\' class=\'bbc_emoticon\' alt=\':P\' /> I'll sure we'll get a little warning on the box too that says "Content may change once online" or something to that nature lol
Last edited by Josh on Sun Oct 29, 2006 6:03 pm, edited 1 time in total.
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Tami
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Guild Wars Nightfall

Post by Tami »

Guild Wars Nightfall World Preview Event Set for September 22 - 24

Guild Wars Nightfall to Debut in Free Global Event Open to Not Only Millions of Guild Wars Players, But to the World!

Tuesday 12th September/...Announced today by ArenaNet?, developer of the wildly-popular franchise Guild Wars?, the studio?s latest game Guild Wars Nightfall? will make its debut in a massive event open to anyone and everyone who would like to play. The event will take place September 22, 2006, beginning at 07:01pm GMT and running through September 25, 2006 at 6:59am GMT

The Guild Wars Nightfall World Preview Event will feature previews of the new environments, new missions and new battle arenas. The event will allow players to create Nightfall-specific characters from the six core professions as well as the two new Nightfall? professions, the Dervish and the Paragon, and to try out new Nightfall skills. The entire Istani province of the new realm Elona will be open for player exploration, and players will be able to view the first Nightfall in-game cinematics. In addition, two new arenas will make their debut, the Sunspear Arena and Churranu Island.

As an added bonus, key magazines in each European territory will include an access key for an exclusive, in-game Gray Giant miniature. The Gray Giant will be useable during the World Preview Event, and then may be reactivated with a Guild Wars Nightfall account upon release. To find out which magazine will carry the item, please visit [url=\"http://eu.guildwars.com\"]http://eu.guildwars.com[/url] for details.

The Guild Wars live events are world-renowned, drawing players in unprecedented numbers logging millions of game play hours. The Guild Wars Nightfall World Preview Event is expected to exceed prior Guild Wars beta records as eager fans await their first taste of one of the year?s most-anticipated games, and ArenaNet is preparing to handle the influx of participants on its servers.

Guild Wars, an instant bestseller worldwide upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online roleplaying games. Guild Wars Nightfall continues the tradition of inviting players to immerse themselves in an epic storyline centered in a vibrant fantasy setting. Eager fans can get the Guild Wars Nightfall Prerelease Bonus Pack in stores on September 15, and the Guild Wars Nightfall Standard Edition and Guild Wars Nightfall Collector?s Edition on October 27, 2006.
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Vercz
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Guild Wars Nightfall

Post by Vercz »

[b]Note: this topic got its posts put in the wrong order when we merged the forums. The second post is the correct topic-start.[/b]

yeah, this started out as a reply in a blog post... i waffled on /blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />

Topic: possible secondary professions for the Dervish. anyone feel like doing Paragon? i prolly will tomorrow /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

Hmm... secondary, ranger would go well if you used the skill "Apply Poison" cause the D attacks target foe, and two adjacent on a normal attack (i believe) so a good spread of poison, plus the D has spin attacks.

[s]Maybe a sin secondary? again for the AoE, using Sharpen Daggers... could work, but wont for long, unless you had a Barbed mod on it.[/s]

Lets see; warrior secondary you could use some shouts for extra armor, or some strength based attacks, which with the D's high hit strength (7-41 i believe) could deal some serious damage.

monk: standard heal backup

[s]rt: see monk /blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />[/s]

mesmer: echo-damage dealer?

or you could use Paragon, and their erm.. chants?

edit: realised last night that you wont be able to use sin or rit as a secondary, as they wont be available for nightfall /blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />
Last edited by Vercz on Sun Oct 29, 2006 6:06 pm, edited 1 time in total.
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Tami
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Guild Wars Nightfall

Post by Tami »

I will most likely make a Paragon, mainly because I prefer casters over melee chars. I'm not sure if I'll make a P/E, a P/Mo or a P/Me, but I think any of those combinations have the potential to be either deadly spikers or very powerful healers. I'll most like miss a good chunk of Friday night play as I believe there is a game dev networking night that evening, but you can bet I'll make up for it Saturday/Sunday /blum.gif\' class=\'bbc_emoticon\' alt=\':P\' />
Last edited by Tami on Sun Oct 29, 2006 6:23 pm, edited 1 time in total.
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Tami
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Guild Wars Nightfall

Post by Tami »

Guild Wars Nightfall Debuted To Mass Acclaim and Record-Breaking Numbers in Global Event Last Weekend
Nearly 500,000 Fans Played more than Four Million Hours in Landmark Gaming Event

Thursday 5th October/...With the October 27, 2006 release of Guild Wars? Nightfall? drawing close, nearly half a million players around the world got their first taste of one of the year's most-anticipated games in last weekend's World Preview Event. Players spent an average of 8.5 hours each over the course of the weekend, announced ArenaNet?, developer of the award-winning Guild Wars franchise, amassing more than four million total hours of game play. This weekend's numbers shattered the previous attendance record of three million hours set during the Guild Wars Factions? preview event earlier this year, as fans immersed themselves in the new Guild Wars Nightfall continent of Elona, sampling the game's new features, mechanics, and missions.

"We knew we had struck a chord with our players as soon as the Nightfall World Preview Event got underway," said Mike O'Brien, co-founder of ArenaNet. "Their response has been amazingly positive to everything in the game; especially the Heroes." Heroes are a new feature of Guild Wars Nightfall. They are non-player characters integral to the storyline that players can customize and control throughout the game. "Heroes gain experience, follow player direction in battle, and can be equipped with skills, weapons, and even secondary professions of the player's choice, said O'Brien. "They are a wildly popular component to this game that we've spent significant time developing, and we're thrilled our fans have responded to it the way they have."

Guild Wars, an instant bestseller in North America and Europe upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online role playing games. In Guild Wars Nightfall you?ll explore opulent cities, brave savage coasts, delve deep into ancient monuments, and find your way across poisonous deserts as you determine the fate of the new Realm of Elona. The Guild Wars Nightfall Prerelease Bonus Pack is available in retail stores worldwide now, and the Guild Wars Nightfall Standard Edition and Guild Wars Nightfall Collector?s Edition will be released worldwide on 27th October, 2006.
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