[url=\"http://blockattack.sourceforge.net/thegame.htm\"]Block Attack[/url] - Rise of the Blocks is a puzzle/blockfall game inspired by Nintendo's Tetris Attack for the Super Nintendo. The game is pretty action packed for a puzzle game :-)
The game is programmed by me (Poul Sander) and is released under the GPL license version 2.
From version 1.1.0 the gameplay has been changed. This should also make it easier to implement an AI (almost ready)
Current version is 1.3.1
Features:
* Based on the classic "Tetris Attack" for the SNES
* 5 single player modes: Endless, Time Trial, Puzzle Mode, Stage Clear and Vs. Mode
* 2 two player options: Time Trial and Vs. Mode
* Puzzle mode has 30+ puzzles
* Players can use a custom key setup
* Handicap in (local)multiplayer
* Highscores are saved
* Joypad support
* Music and sound effects
* Animations
* Puzzle level editor (written in Java)
* Select puzzle file from a list in the game
* Runs under Linux and Windows + more
* Save/Play Replay function
* Network play, you must know the IP address of the server (uses enet)
* Deb-package for debian exists in 'unstable', packages for other systems can be found around the Internet
System requirements:
* Screen resolution: 1024x768 (cannot be changed, but it can run in a window)
* Keyboard
* Mouse
* OS: Windows or Linux (SDL, SDL_Mixer and SDL_image req under Linux)
* Processor: Decent (tested on 733 MHz)
* Memory: 64 MB (I think)
* Harddrive space: ~15 MB
* A network is required for network play
The game is using the SDL libary, SDL_Mixer, SDL_image, SFont (included) and enet (also included)
Tested on: Windows 98/2k/XP and Ubuntu 6.10 (32 bit)
Source is included
Block Attack (open source)
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