Worminator 3 (open source)

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Tami
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Worminator 3 (open source)

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[url=\"http://worminator.classicgaming.gamespy.com/index.html\"]Worminator[/url] is a sidescrolling action game written in the C++ language. It is akin to many Apogee Software and ID Software classic action games such as Duke Nukem and Commander Keen. In it, you play as The Worminator (or as several other optional characters) and fight your way through many levels of madness and mayhem. Worminator features nine unique weapons, visible character damage, multiple supported resolutions, full screen scrolling, sound and music, and much more! Worminator was made from scratch using completely free development tools such as the DJGPP Compiler and the Allegro game library. Now that the game has been completed, it is being provided to you for free!!!

Worminator 3 is the latest version, which adds a new episode to the original Worminator ( all of the original Worminator levels / skins / weapons are available as well ) as well as new tilesets, new enemies, new weapons and a great deal more.

Enjoy the game, and then if you are interested to see how it works or to customize it, download the source code and/or the level editor. You can do basically whatever you want with the game and modify it in almost any form, BUT you must always give us credit for having created the original game. You must always include a message such as "Made With The Worminator Engine" or something along those lines in any project that you use our source code in.

We made Worminator for fun, and it was a great learning experience for everyone on the team.

Worminator 3 Features

-Fast, fluid scrolling
-9 unique weapons, and 8 different weapon types
-Lots of gibs and shrapnel (all cartoonish, though)
-Visible character damage (as you get hurt, the Worminator actually becomes bloody)
-Visible weapons (every weapon actually appears differently on the Worminator. Most platform games have a single weapon graphic that shoots every type of projectile)
-Over 8 fully animated enemies
-Comes with over 6 levels, and a level editor is included so you can make your own
-Keycards, doors, special items, switches, lever, extending bridges, floating platforms, and more!
-Earthquakes rip the ground apart, while snow and rain fall around you
-Great MIDI tunes by Garret Thomson (garret_t@sympatico.ca, www.sirsonic.com)
-Many sound effects (All from Internet sites such as 'Sound America' and 'Meanrabbit'. Let me know if there are any copyright problems, and I will deal with them immediately)
-Parallax scrolling, plus four data layers in every map. This makes the engine very flexible
-Game includes a campaign game with special scripted events, as well as an option to load custom maps
-Stereo sound effects (where available)
-Limited 'skins' support; you can play as different characters!
-Built using Allegro + DJGPP. Source code may be made available if the demand is there
-If you wish to use the 'Worminator engine', contact me and we will discuss it (I would never charge any money for it, so if your interested, drop me an email. You have nothing to loose)
-Totally Freeware!
* -Worminator 3 is BY FAR the BEST GAME EVER MADE!
* -Worminator is now Win32 native, and we are not releasing DOS versions anymore.
* -Worminator now supports a lot of higher resolutions. Use the options menu to choose them.
* -Worminator now has an automap feature. To toggle it on and off, use the Tab key. See below for more information on the new automap feature.
* -The Worminator engine now has a particle system. Check out the smoke trails on rockets!
* -Worminator now has a stats feature that gives information about the current game. Press Caps Lock to toggle it on and off. Note that the 'Enemies left' display only refers to enemies that can be killed, and not immortal hazards such as flame jets.
* -Several maps now have additional scripted features, keep your eyes peeled!
* -The shotgun now has a laser sight to help you aim it!
* -There is now an options menu in the game! See the appropriate section below for more information...
* -Fixed tons of spelling errors in this ReadMe file and revised several sections.
# -Worminator now has access to many new weapons and alternate ammo types.
# -Many new enemies have been added to the game, beware!
# -You can now record and play back demos.
# -The Worminator can now duck! Press the Z key to take advantage of this new ability.
# -MayTricks mode added, allowing for bullet-time gameplay!
# -A level editor has now been integrated directly into the game, so you need not download a seperate program to edit levels

Note: A * indicates that a feature was added in Worm32, and a # indicates that a feature was not added until Worminator 3
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