Vicious Cycle Software Brings the Development Power of Vicious Engine 2 to Three Additional Gaming Platforms

Moderators: Moderator, Global Moderator

Post Reply
Tami
Administrator
Administrator
Posts: 10892
Joined: Sun Apr 25, 2004 1:05 pm

Vicious Cycle Software Brings the Development Power of Vicious Engine 2 to Three Additional Gaming Platforms

Post by Tami »

MORRISVILLE, N.C.--(BUSINESS WIRE)--Vicious Cycle Software, a premier developer of interactive entertainment and game development technology, today announced that support for the Nintendo Wii™, PlayStation®2, and PSP® (PlayStation®Portable) platforms is coming to Vicious Engine 2 (Ve2) in early 2010. Ve2 currently supports both the Xbox 360® and PlayStation®3, and the expanded cross-platform support will make Ve2 the most complete solution for next generation development on the market.

“We have invested heavily in new tools and pipelines specifically for Ve2, and believe it is imperative that developers are able to leverage these improvements,” said Wayne Harvey, Vice President and CTO of Vicious Cycle. “The additional support we’ve built for Ve2 will allow game makers to focus on making the best products possible, taking full advantage of each system’s unique abilities without worrying constantly about technical details.”

The adaptable, easy-to-learn Vicious Engine suite has been used to design games of every style, from adventure/platformers like Dead Head Fred to instructional titles like Hilton Hotels’ Ultimate Team Play and casual games like Puzzle Quest: Challenge of the Warlords™. Vicious Engine 2, which launched in March 2009, will next appear in side-scrolling shooter Matt Hazard: Blood Bath and Beyond for both Xbox LIVE® Arcade and the PlayStation®Network.

For more information about Ve2 and the expanded cross-platform support, please visit the official site at www.viciousengine.com.
Image

[color=\"#41211C\"]It takes years to build up trust and only seconds to destroy it

[/color]
Post Reply

Return to “Game Development”