Dofus - Dev Chat Logs

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Jim
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Dofus - Dev Chat Logs

Post by Jim »

[url=\"http://www.dofus.com/\"]Dofus[/url] Developer Chat logs from 10 February 2008; enjoy <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />




MMORPG_Taera: Greetings and welcome to MMORPG.com's Live Chat on irc.coldfront.net! I'm your host, MMORPG.com's community manager Laura Taera Genender. Joining us today is the DOFUS team!
MMORPG_Taera: Our guests will do their best to answer as many questions as possible, but due to limited time and a high volume of inquiries, they may not be able to answer every single one. Users are limited to one question at a time, and you will be notified if your question is rejected or discarded.
MMORPG_Taera: Now it's time for introductions! Feel free to start sending your questions to MMORPGBot while our guests introduce themselves!

DOFUS_wajaja: hey guys nice to see you all here thanks for coming
DOFUS_wajaja: my buddy lichen here is in charge of the DOFUS project at ANkama
DOFUS_wajaja: technical and game design aspects
DOFUS_wajaja: I'm in charge of marketing and community management for international aspects
DOFUS_wajaja: we're quite happy to answer your questions tonight
DOFUS_wajaja: and we appreciate your support
DOFUS_lichen: DOFUS_wajaja will translate quite everything for me, I don't speak english very well <img src=\'http://www.killanet.net/forum3/public/s ... igwink.gif\' class=\'bbc_emoticon\' alt=\';)\' />

MMORPG_Taera: [mod]vipirblood asks, when is the server
DOFUS_wajaja: the server is planned for May, we are now working on the disconnect / reconnect system to avoid unnecessary deaths

MMORPG_Taera: doofusdude asks, Will aggressions be limited to Bontarian and Brakmarian only, with no neutral aggressions?
DOFUS_wajaja: agression rules will be the same as on the current servers
DOFUS_wajaja: a neutral player wont be able to attack another neutral player
DOFUS_wajaja: an aligned player will be able to attack a neutral player

MMORPG_Taera: rollthedice asks, wouldnt a death reset system b better then permanent death?
DOFUS_wajaja: death characters can be restarted to lvl 1
DOFUS_wajaja: dead
DOFUS_wajaja: its like a reset, they dont disappear into oblivion or anything <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />
DOFUS_wajaja: but their equipment, xp and levels will be lost of course

MMORPG_Taera: hardcorepvper asks, The question on everyone's mind: When is Heroic sever coming out and what is hindering its release?
DOFUS_wajaja: the server is planned for May, we are now working on the disconnect / reconnect system to avoid unnecessary deaths
DOFUS_wajaja: we do not want your characters to die for nothing just because you lost connection
DOFUS_wajaja: that would not really be fair would it

MMORPG_Taera: kill-alot asks, if you transfer an account to heroic server, can you transfer back if you dont like it?
DOFUS_wajaja: we do not plan to have characters transfered to the heroic server
DOFUS_wajaja: all characters will have to be new ones
DOFUS_wajaja: you can create up to 5 characters on a dofus account

MMORPG_Taera: elspamo asks, Will your character die permantly if you lose an aggression?
DOFUS_wajaja: well yes, unfortunately, permanent death is the point of the whole server!

MMORPG_Taera: franz asks, Will there be any Legendary Equipment and/or items within the game?
DOFUS_wajaja: we do not plan to have specific items for the heroic server now, but there might be secret rewards later <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: gunnraptor asks, Since you supposedly die permanantly on the Heroic Server, what happens if you die due to a quest, such as the level 20 alignment quests for both Bonta and Brakmar?
DOFUS_wajaja: such quests will be modified so that the character does not have to die

MMORPG_Taera: durden asks, How will this server appeal to new players, if at all?
DOFUS_wajaja: it will probably appeal players who are into PVP a lot
DOFUS_wajaja: we think it would be a good experience for players who are bored from the quietness of some other mmo's <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: garnelaf asks, Why did you decide to implement a server with permanent death?
DOFUS_wajaja: we want to create tension, adrenaline, we want players to feel alive as they play
DOFUS_wajaja: there's a big risk involved for building a characters, there might also be a big reward <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: fosjam asks, will the servers be sorted to be able to determine between connection problems when losing a fight?
DOFUS_wajaja: yes, our teams are intensively working on that system to prevent unnecessary deaths
DOFUS_wajaja: this is a key point in the success of the server and we take it very seriously

MMORPG_Taera: isaumara asks, Will we be capable of transfering our characters to the server and How Much Multiplication of the exp will theyre be
DOFUS_wajaja: it will not be possible to transfer a character to the server, but xp will be multiplied at least 2X

MMORPG_Taera: guest2655 asks, Are there any further modifications to the open beta released a while ago?
DOFUS_wajaja: we will introduce the new disconnect / reconnect feature and adjust the XP multipliers

MMORPG_Taera: blahblhablah asks, is there anything special we have to do to get onto the server once its out?
DOFUS_wajaja: all subscribers will have access to the server

MMORPG_Taera: [pou]mika asks, will that system about death be added to others servers ?
DOFUS_wajaja: no, permanent death will only be for the hardcore server
DOFUS_wajaja: it will probably be a big success so we will open new servers if needed

MMORPG_Taera: darthmuffin asks, Will the Heroic server be one server, or will it have more than one for the French and Internaltional communities?
DOFUS_wajaja: there will only be one server in the beginning for all communities
DOFUS_wajaja: we might open more servers later

MMORPG_Taera: webguest07 asks, what happens if you die but someone else wins the battle, do you still die?
DOFUS_wajaja: no, you will not die, you will be brought back next to your allies

MMORPG_Taera: hammerofhell asks, will there be p2p and f2p still on this?
DOFUS_wajaja: only subscribers will have access to the hardcore server
DOFUS_wajaja: for the first one at least, the following ones might be open to f2p

MMORPG_Taera: [shika]ouchek asks, exp rate will be x3 or x10?
DOFUS_wajaja: for the moment, we can say it will at least be x2 <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: naso asks, Will 1 on 1 pvp be back in time for the server?
DOFUS_wajaja: We will do everything we can to bring it back, but we can't promise at the mo <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: [Equilibrium]BattleKJ asks, Will the crafting system work in the same way as on the other servers? There is a lot to risk working on a level 100 profession such as tailor when you could die at any time.
DOFUS_wajaja: the crafting system will be the same, crafters will have to be protected very efficiently

MMORPG_Taera: ephriamgrey asks, Will you offer any type of resoration to players who died due to lost connections/other circumstances?
DOFUS_wajaja: we are working hard on the disconnect / reconnect system
DOFUS_wajaja: but also on a restoration system in case it would fail in case of a mass disconnection or anything

MMORPG_Taera: [tos]winlow asks, Will any other aspects of the game be differant, besides the permanent death?
DOFUS_wajaja: more xp will be gained, but also players will be able to steal objects
DOFUS_wajaja: monsters will also be able to steal objects
DOFUS_wajaja: and if you kill them, you'll get the objects <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />
DOFUS_wajaja: loot away baby, loot away <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: hardcorepvper asks, How will the graveyard system work?
DOFUS_wajaja: devs will empty the graveyards during maintenance
DOFUS_wajaja: and if they cant empty them
DOFUS_wajaja: thats more chafers coming your way <img src=\'http://www.killanet.net/forum3/public/s ... /smile.gif\' class=\'bbc_emoticon\' alt=\':)\' />

MMORPG_Taera: [djaul]sarys asks, Will Bonta and Brakmar have a special alignement, as the Roublard Clan" ? And Will Mercenary Clan be open for players ?"
DOFUS_wajaja: Bonta and Brakmar will have no special alignment
DOFUS_wajaja: there are lots of things we would like to do with alignments
DOFUS_wajaja: if we can find players motivated enough to handle the mercenary clan, we'll do it

MMORPG_Taera: hardcorepvper asks, How much wood could a woodchuck chuck, if a woodchuck could chuck wood?
DOFUS_wajaja: thats a question we've asked Chuck Norris last tiem we've seen him
DOFUS_wajaja: and the only thing he could answer was: IOIOOIIIIOOIIIIO

MMORPG_Taera: Thank you for joining MMORPG.com and coldfront.net for a great chat! Big round of applause for our DOFUS developers; thanks for joining us and answering all our questions <img src=\'http://www.killanet.net/forum3/public/s ... iggrin.gif\' class=\'bbc_emoticon\' alt=\':D\' />
Last edited by Jim on Mon Feb 11, 2008 2:14 pm, edited 1 time in total.
Love is all a matter of timing.

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Tami
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Dofus - Dev Chat Logs

Post by Tami »

I'm not a big fan of P2P games, and I don't like losing all of the treasures I collect - two of the reasons why I like GW so much. Certainly for the really hardcore PvP types, this would be a very cool game, though.
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Jim
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Dofus - Dev Chat Logs

Post by Jim »

yea, I also much prefer the PvE style of MMORPG and I can see a lot of hacking going into people trying to get better gear and once they have it to not die. Dofus has definitely taken a different approach to the PvP style of playing; hopefully it can be implemented correctly, may be worth trying sometime.
Love is all a matter of timing.

It's no good meeting the right person too soon or too late.

If I'd live in another time or place...

...my story might have had a very different ending.
Tami
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Dofus - Dev Chat Logs

Post by Tami »

It seems that the dev team is really putting alot of time and effort into making the game play work to the best of its ability, and I appreciate that they are concerned about disconnections not reading as a death.
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[color=\"#41211C\"]It takes years to build up trust and only seconds to destroy it

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