Southern Methodist University and The Center for American and International Law To Hold International Summit on the Law and Business of Video Games
Richard Garriott of NC Soft, Dr. Peter Raad of The Guildhall at SMU to Serve as Co-chairs of Event
DALLAS, TX – August 12, 2008 – The Guildhall at SMU, the SMU Dedman School of Law and The Center for American and International Law have announced plans to hold [url=\"http://www.game-business-law.com\"]Game::Business::Law[/url], an international summit on the law and business of video games January 14-15, 2009.
Video game legend and future astronaut Richard Garriott of NC Soft and Dr. Peter Raad of The Guildhall at SMU will serve as co-chairs of the event.
“Cutting-edge effects and great storytelling aren’t enough,” says Dr. Peter Raad, executive director of The Guildhall at SMU. “Successful studios and developers know that gaming is a business … very big business. The legal issues are enormous for this industry and we are delighted to host this global event.”
The summit will bring together global game industry leaders, investors, developers, publishers, and lawyers for two days to explore the latest trends in the games industry. Game::Business::Law will provide practical approaches for achieving success in the evolving marketplace of digital games.
“Digital gaming is one of the world’s fastest growth industries, creating new investment opportunities, social paradigms, business models, and a host of legal issues,” says Xuan-Thao Nguyen, professor of law at SMU Dedman School of Law.
“Games take the law and finance where it has never been,” agrees David McCombs, a partner at Haynes and Boone. “It’s not just hardware and software. Gaming businesses need to juggle the demands of user-generated content, free speech, online ownership, and new business opportunities.”
The global gaming industry will jump from $41.9 billion in 2007 to $68.3 billion in 2012. The annual growth rate of 10 percent would best all other media sectors except for online advertising and access, according to PricewaterhouseCoopers’ Global Entertainment and Media Outlook: 2008-2012.
Last year, overall U.S. industry sales (which include not only software, but also accessories and hardware) were $18 billion, a new record, according to the NPD Group. NPD analyst Anita Frazier said this month that the U.S. is on track for sales in the $21-$23 billion range in 2008.
Industry Advisory Council members for the event include Dr. Amit Basu, Cox School of Business; Steve Nix, Id Software; Joseph Olin, Academy of Interactive Arts and Science; Patrick Pugh, PricewaterhouseCoopers, and David Riley, NPD Group.
More about Game:: Business::Law can be seen on the summit website at www.game-business-law.com.
Game Business Law Seminar in 2009
Moderators: Moderator, Global Moderator
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