Swift 3D Version 4 - The Ultimate 3D Vector Tool $189.00 USD
Swift 3D was created specifically for Macromedia Flash designers, graphic artists and other designers that spend the majority of their time in the 2D world. It provides a toolset and interface that allows anyone to quickly learn the basics of 3D modeling and animation while providing plenty of room to grow into a full set of advanced 3D tools. But it's Swift 3D's remarkable vector and raster rendering capabilities that have made it the tool of choice for beginners and experts alike.
[b]Advanced Modeling Environment[/b]
Swift 3D remains quick and easy to use, but we've satisfied our customer's top feature request by including a completely new polygonal modeling environment in Swift 3D Version 4. Click the button below to learn more about this and other new Version 4 features.
[b]Improved Controls for Precise Mapping of Textures[/b]
Give your 3D models photo-realistic standout appeal with Swift 3D v4's enhanced bitmap texturing controls. You now have complete control over the application, manipulation and placement of bitmap materials on your 3D objects.
[b]Animation Path Tools Produce Flawless Animations[/b]
You're in the drivers seat with Swift 3D's new bezier path animation controls. Easily steer 3D objects, lights and cameras along the precise and perfectly smooth path you've defined in your scene. Animation doesn't get easier than this!
[b]Enhanced Extrusion and Lathe Editing Tools[/b]
Swift 3D's popular Extrusion and Lathe editors have been improved to include functionality for copying, pasting and scaling in the Extrusion Editor, and copying and pasting from the Extrusion Editor into the Lathe Editor. This new functionality improves workflow and reduces the time required to turn your 2D design concepts into 3D reality.
[b]Hierarchy Control Over Cameras and Lights[/b]
The new Swift 3D v4 camera and light hierarchy additions will allow you to make those cool "camera tailing an object" animations in a snap. Simply make your camera a child of any object and the camera will follow it along its animation path.
[b]Import 3ds Files with Bitmap Textures[/b]
Import a 3ds file with bitmap textures and Swift 3D will now effortlessly attach the textures associated to the object in their respective UV coordinates. This is a great feature for those of you with 3ds files where texture mapping is imperative to maintaining the models appearance.
[b]Apply Smoothing & Rounding to Defined Surfaces[/b]
Looking to make an objects surface a little smoother or rounder? The Swift 3D v4 advanced modeling environment will facilitate in helping you create organic shapes by providing you with tools to choose specific areas of an object to smooth or round.
[b]Specify Surfaces to Apply Textures and Bitmaps[/b]
Who hasn't wanted to make a cube with different textures on each side? Now you can easily apply materials and textures to defined regions of objects with our new advanced modeler and texturing tools.
[b]Choose Surface Areas for Rendered Lines to be Drawn[/b]
Here a line, there a line, but no line over there. Yes, now you can define the areas of your objects where you want rendered lines to be drawn by simply specifying surface groups on your objects in the advanced modeler.
[b]Numeric Rotation Controls and Visual Trackball Axis Cues[/b]
Precise control over object rotation and the ability to constrain rotation along an axis makes it easy to line up those objects in 3D space or fine tune your animation. We've also added an axis indicator in Swift 3D's trackball system to help keep you visually oriented.
[b]Drag and Drop 3D Model Gallery[/b]
Get a jump-start on your 3D scenes! Save any 3D object or entire models to the 3D Model Gallery. When you're ready to use a model from the Gallery, simply drag-and-drop it into your 3D scene.
[b]Lighting Gallery with Professional Lighting Schemes[/b]
Set the perfect mood for your animation by simply dragging one of the professionally designed lighting schemes into your scene, or store your own lighting schemes for future use.
[b]Extrusion & Lathe Galleries Speed Up Your Workflow[/b]
Save time in your 3D modeling and animation endeavors by using popular shapes from the Swift 3D v4 Extrusion and Lathe galleries, or store your own commonly used 2D shapes, such as logos, in the gallery for future use.
[b]Animation Gallery now with Fly-bys, Deformations & Paths[/b]
Simply drag your desired spin, fly-by, deformation and path animation from the animation gallery onto your object and you are good to go. Also, store any animation you create in the Animation Gallery for future use.
[b]Bevels in a Snap: New Bevel Gallery[/b]
Speed up your Bevel applications by simply dragging-and-dropping your preferred bevel type onto an extruded object or text. The Bevel Gallery includes five common bevel types to choose from.
[b]Save your Creations to Galleries[/b]
In an effort to speed up your 3D animation creation process we have added functionality to save your frequently used materials, models, animations and lights directly to your gallery for future use. Imagine the time savings of just dragging and dropping your favorite elements into your 3D creations.
[b]Web Assistant for Instant Access to Swift 3D Resources[/b]
Swift 3D resources and customer information areas are now only a click away with the new web assistant tab located within the Swift 3D v4 interface.
[b]Viewport Hardware Acceleration & Viewing Options[/b]
Swift 3D v4 made serious headway in viewport options and speed. Now with the introduction to pure Open GL viewports you can view textured objects and choose from a variety of different viewing options. Furthermore, Swift 3D v4 includes hardware acceleration for faster viewport rendering.
[b]System Requirements:[/b]
- Windows 98, NT, 2K, XP
- Min: 600 Mhz processor
- Rec: 1.2 Ghz processor
- Min: 128 MB RAM (256 MB for Win XP)
- Rec: 512 MB RAM
- 25 MB available disk space
- 1024 x 768 monitor resolution
[url=\"http://www.erain.com/products/swift3d/\"]Swift 3D Home[/url]
Swift 3D Version 4 - The Ultimate 3D Vector Tool
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