PRESS RELEASE
Issue 2 of The Escapist is a Go!
The Online Magazine of Gamer Culture Probes Mobile, Handheld Gaming
Durham, NC – July 19, 2005 –Issue 2 of The Escapist (www.escapistmagazine.com), "Gaming on the Go," is now available. Focusing on the mobile and handheld gaming phenomenon, Issue 2 features prominent writers such as Tom Chick and Allen Varney (www.allenvarney.com).
The Escapist runs weekly with a main edition published on Tuesday and a weekend extra edition on Friday. Issue 1 premiered last week to critical and popular acclaim, with over 100,000 views on its first day.
"The feedback from our launch of The Escapist has been overwhelmingly positive. We are honored to have been welcomed so warmly into the gaming journalism community," said Julianne Greer, Executive Editor. "I am personally fortunate to get to work with such a top-notch group of writers and columnists, and look forward to continuing to release articles and features that merit the attention and discussion of the vast audience of gamers, developers, and industry insiders."
Upcoming issues include articles by well-known authors such as Tycho Brahe (www.penny-arcade.com), Kieron Gillen (www.kierongillen.com), John Tynes (www.johntynes.com), and Jim Rossignol (www.big-robot.com).
Articles and columns in issue 2 include:
Julianne Greer: Editor's Note - What is a "fidgeter" to do in today's "hurry up and wait" society? One answer is mobile gaming. Julianne Greer introduces the second issue of The Escapist, Gaming on the Go.
Tom Chick: Waiting at the Other Side of Midnight - You don't need to choose just one. Tom Chick explores the differences between the Nintendo DS and the Sony PSP, all while waiting for Midnight.
Justin Leeper: Why Portable is Paragon - Mobile gaming is already huge, and it's only getting bigger. Justin Leeper discusses the reasons why these games still speak to the hardcore gamer, while also appealing to the broader population.
Max Steele: The War at Hand - Mobile warrior Max Steele takes a brash and humorous look at the mobile battle just commencing. In a battle between innovation, familiarity, and convenience, which platform will remain supreme?
Allen Varney: The Escapist on Greg Gorden - Five years ago, the thought of getting an epic RPG into a mobile phone would have been met with laughter. Today, it's a reality. Allen Varney spotlights the work of Greg Gorden, designer of the Elder Scrolls: Travels series.
For more information about The Escapist or to sign up for your free subscription, please visit www.escapistmagazine.com.
Issue 2 of The Escapist is a Go!
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