Guild Wars - Elite Skills

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Tami
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Guild Wars - Elite Skills

Post by Tami »

Here is a list of the Elite Spells available for Elementalists. (note that because Guild Wars is constantly updated, not all skills may be listed here)

Enery Storage (primary Elementalists only)

Ether Prodigy
Source: Jyth Sprayburst (Windrider Boss)
Cost: 5
Casting Time: 1
Duration: 10-25
Recast Time: 5
Lose all enchantments. For 10-25 seconds, you gain Energy regeneration of 4. When Ether Prodigy ends, you take 2 damage for each point of Energy you have. This spell causes Exhaustion.

Ether Renewal

Source: Issah Sshay, Vassa Ssiss (Forgotten Bosses)
Cost: 10
Casting Time: 1
Duration: 10
Recast Time: 30
For 10 seconds, each time you cast a spell, you gain 1-5 energy and 5-20 Health for each enchantment on you.

No Attribute

Elemental Attunement
Source: Geckokaru Earthwind (Dragon Boss)
Cost: 10
Casting Time: 2
Duration: 45
Recast Time: 45
For 45 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the Energy cost of the spell each time you use magic associated with any of these elements.

Glyph of Energy
Source: Hyl Thunderwing (Tengu Boss)
Cost: 5
Casting Time: 1
Duration: 15
Recast Time: 15
Your next spell costs 20 less energy to cast.

Glyph of Renewal
Source: Clarion Shinyplate, Lucid Jewelstone (Earth Elemental Bosses)
Source: Nayl Klaw Tuthan (Hydra Boss)
Cost: 5
Casting Time: 1
Duration: 15
Recast Time: 15
Your next spell recharges twice as fast as normal.

Air Magic

Glimmering Mark
Source: Alana Pekpek (Grawl Boss)
Cost: 10
Casting Time: 2
Duration 1-6
Recast Time: 15
For 1-16 seconds, whenever target foe suffers Lightning Damage, that foe and all adjacent foes suffer from Blindness for 3 seconds.

Lightning Surge
Source: Oss Wissher (Forgotten Boss)
Cost: 10
Casting Time: 2
Duration: 3
Recast Time: 10
After 3 seconds, target foe is knocked down and struck for 4-100 Lightning Damage. This spell causes Exhaustion.

Mind Shock
Source: Old Red Claw (Griffon Boss)
Cost: 10
Casting Time: 1
Duration: -
Recast Time: 20
Target foe suffers 10-50 Lightning Damage. If you have more Energy than target foe, that foe suffers 10-50 additional Lightning Damage and is knocked down. This spell has 25% armour penetration and causes Exhaustion.

Thunderclap
Source: Chrysos The Magnetic (Mursaat Boss)
Cost: 10
Casting Time: 2
Duration: 8-20
Recast Time: 15
For 8-20 seconds, the next time target foe is struck for Lightning Damage, that foe and adjacent foes are knocked down, and you lose 15-17 Energy or Thunderclap ends.

Earth Magic

Obsidian Flesh
Source: Obsidian Guardian (Behemoth Boss)
Source: Harn Coldstone (Forgotten Enchanted Boss)
Cost: 10
Casting Time: 1
Duration: 8-20
Recast Time: 30
For 8-20 seconds, you gain +20 armour and cannot be the target of enemy spells, but move 50% slower.

Fire Magic

Mind Burn
Source: Scelus Prosum (Titan Boss)
Cost: 15
Casting Time: 1
Duration: -
Recast Time: 20
Target foe takes 15-60 Fire Damage. If you have more Energy than target foe, that foe takes an additional 15-60 Fire Damage and is set on fire for 1-7 seconds. This spell causes Exhaustion.

Water Magic

Mind Freeze
Source: Maak Frostfriend (Imp Boss)
Cost: 10
Casting Time: 1
Duration: 2-6
Recast Time: 20
Target foe suffers 10-40 Cold Damage. If you have more Energy than target foe, that foe suffers from an additional 10-40% Cold Damage and moves slower for 2-6 seconds. This spell causes exhaustion.

Mist Form
Source: Brrrr Windburn (Nightmare Boss)
Source: Frash the Cold (Skale Boss)
Source: Ice Beast (Ghost Boss)
Cost: 10
Casting Time: 2
Duration: 8-20
Recast Time: 30
For 8-20 seconds you cannot take or deal damage from attacks.

Ward Against Harm
Source: Obsidian Guardian (Behemoth Boss)
Source: Arkhel Havenwood (Plant Boss)
Cost: 15
Casting Time: 1
Duration: 8-20
Recast Time: 20
Create a ward here. For 8-20 seconds nearby allies have 12-60 armour against Fire Damage and 12-24 armour against other damage.
Update: Wards no longer affect Spirits.

Water Trident
Source: The Judge (L24; Golem Boss)
Cost: 5
Casting Time: 1
Duration: -
Recast Time: 3
Send out a Water Trident at target foe. Water Trident strikes for 10-70 Cold Damage if it hits. If it hits a moving foe, that foe is knocked down.

hmmmm...maybe I should switch from fire to water 0.o
Last edited by Tami on Sun Jun 04, 2006 12:56 pm, edited 1 time in total.
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